
Early Access
Yes, it's still new to Early Access (launched Sep 18). Last updated 14 days ago, with 4 updates so far.
Last checked Oct 22, 2026
Waterjacked! is a turn-based roguelike where you are a gunslinging succulent chosen to wield the GRID. Uncover destructive combos and develop clever strategies from an assortment of Modules, Augments, and Herbals to push back the invading robots from The Valley.
Oct 8, 2026 · Build
Public branch build 25792205
Latest build time Steam reports for the public branch.
Sep 29, 2026 · Patch note
Hotfix v1.2.9-ea (opens in new tab)
What would you like to see added to Waterjacked? Now that ((most)) of the bugs have been fixed, we're looking to add some new content to the game and have a few options! You can vote below in the comments, or you can vote in the poll on our Discord! Robot Stat Scaling! GROWTH Modules & Augments! Common Herbals! Hotfix 1.2.9-ea Patch Notes Bug Fixes 🪲 Adjus…
Sep 22, 2026 · Patch note
Hotfix v1.2.8-ea (opens in new tab)
Hotfix 1.2.8-ea Patch Notes Bug Fixes 🪲 Fixed a major bug that caused the game to crash when using the Circuit Bus. Fixed a bug that was causing Rust to not execute enemies when reduced to 0 HP (it technically made them invulnerable). Fixed a bug with potency triggering off a status effect stacking and not displaying the correct values. Fixed a bug that le…
Sep 20, 2026 · Patch note
Hotfix v1.2.7-ea (opens in new tab)
Hotfix 1.2.7-ea Patch Notes Bug Fixes 🪲 Fixed a bug that caused the Player Health to not fade in (whoops) Fixed a bug that caused robots to not stack their rewards correctly (you should overall see higher rewards and crate drops in the result screen) Adjustments 🛠️ Added a demo tag to the version number if playing the demo (did not get shipped with v1.2.6…
Sep 19, 2026 · Patch note
Patch Notes for 1.2.0 - 1.2.6! (opens in new tab)
Official Patch Notes for Early Access and subsequent hotfixes. Content 🌵 New Background: Robot Stop! (As well as some bug fixes) Added and updated multiple sound effects for when Status proc's occur. Added a sound when a critical hit occurs. Added a sound when you start a scenario Added a sound when you open a map preview Updated the Selection Indicator fo…
Waterjacked! last shipped a public branch build 14 days ago (Oct 8, 2026).
It got about 1 update per month so far. Waterjacked! entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Waterjacked! only launched in Early Access on Sep 18, and it was last updated 14 days ago, with 4 updates so far.
Waterjacked!: 13 updates in the last 12 months, avg every 19 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-09-18 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 4 |
| October 2026 | 0 |