
Early Access
Yes, but updates are hit or miss. Last updated 3 days ago, with about 1 update per month.
Last checked Oct 22, 2026
A co-op card game for two — but there's no turn order to hide behind. Enemies attack in real time, so communication and fast thinking are your best weapons. Only one copy needed: play together online via Steam Remote Play Together.
Oct 18, 2026 · Patch note
The Difficulty Update (opens in new tab)
Highlights Added difficulty selection with several presets and a Custom option to set modifiers yourself, such as enemy health and speed, shop prices, fewer card choices, boss fight healing, enemy starting effects, negative cards when downed, and an Offering card to start with Each setup is summarized as a Pressure Level, and the highest difficulty you've w…
Oct 18, 2026 · Build
Public branch build 25944366
Latest build time Steam reports for the public branch.
Oct 14, 2026 · Build
beta branch build 25944366
Latest build time Steam reports for the beta branch.
Aug 8, 2026 · Patch note
Update 0.8.4 (opens in new tab)
Changes: Svykard's self damage from playing cards doesn't trigger his hurt animation anymore Fixed a crash related to the Corrupted Shrine event Fix cards jumping in the Card Library & Deckbrowser Fix wrong text placement in the Card Library when applying fiters and sorting Improved the scrolling behavior in the Card Library Increased the size of the title…
Aug 7, 2026 · Patch note
Regular Update 0.8.3 (opens in new tab)
Changes: Updated card arts for: Stemcell and Harmony Added 3 new cards: Friendship, Lodestone, and Rebellion Added 1 new enemy to the ice stage Improved scaling calculations for different screen sizes Added sliders for general font size and card description size Fixed multiple instances of the random number generator resetting when continuing a run Fixed ca…
Vulcard last posted a patch note 3 days ago (Oct 18, 2026: The Difficulty Update (opens in new tab)).
It got about 1 update per month over the last year and is irregular (48/100). 8 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Vulcard: 13 updates in the last 12 months, avg every 28 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 2 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 4 |
| September 2026 | 0 |
| October 2026 | 1 |