
Early Access
No. Last updated 11 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
SciFi RTS Space Combat game with a HUGE focus on the storyline in an open world (galaxy) gameplay mode. 4 different career paths, chosen by your actions during the story, force you to rethink your tactics and develop new strategies.
May 22, 2015 · Build
Public branch build 632258
Latest build time Steam reports for the public branch.
May 5, 2015 · Patch note
Change Log for April (opens in new tab)
Hey guys! In April we had several updates, patches and tewaks. A lot of them have been behind the scenes for the engine and the AI, but we also have some significant game changes that affect you directly http://abload.de/img/new-features0tkv1.png Unit Upgrades Some units now can be upgraded for a MK2, MK3 or even a MK4 tier. There are different way to do so…
May 5, 2015 · Patch note
Change Log for April (opens in new tab)
Hey guys! In April we had several updates, patches and tewaks. A lot of them have been behind the scenes for the engine and the AI, but we also have some significant game changes that affect you directly http://abload.de/img/new-features0tkv1.png Unit Upgrades Some units now can be upgraded for a MK2, MK3 or even a MK4 tier. There are different way to do so…
Mar 24, 2015 · Patch note
First Patch is live (opens in new tab)
Greetings! Today we released our first patch! =) Changelog: Mod-Tool: The compiler now uses all available CPU cores of your machine, and indicates a progress bar. That way you know the process isn't stopping, and you see how long it takes to compile all textures, texts and shaders. Compiling now will me much faster Engine: Soundsystem - You heard the music,…
Mar 24, 2015 · Patch note
First Patch is live (opens in new tab)
Greetings! Today we released our first patch! =) Changelog: Mod-Tool: The compiler now uses all available CPU cores of your machine, and indicates a progress bar. That way you know the process isn't stopping, and you see how long it takes to compile all textures, texts and shaders. Compiling now will me much faster Engine: Soundsystem - You heard the music,…
Vol'Talkes - The AI War last shipped a public branch build 11 years ago (May 22, 2015).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Vol'Talkes - The AI War: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |