
Early Access
Yes, it's still new to Early Access (launched Aug 11). Last updated 49 days ago, with 1 update so far.
Last checked Oct 22, 2026
Build a kingdom from nothing, forge your armies, and breach the rifts between worlds. Face endless enemies, recruit legendary creatures, and prepare for the ultimate battle against the Demon Lord. Every map is different. Every death is permanent.
The developer filed this on the Steam store page. It is not a guess by active.games.
This game uses generative AI tools during development to assist in creating certain non-interactive content, including some UI icons, character artwork, localization/translations, and store page assets (capsule art and description text). All AI-assisted content was reviewed and edited by the developer before inclusion. This game does not use AI to generate content or code during gameplay, and does not connect to any third-party AI service while playing.
Sep 3, 2026 · Build
Public branch build 25078625
Latest build time Steam reports for the public branch.
Aug 14, 2026 · Patch note
Catapult & Siege Workshop (opens in new tab)
Patch Notes — Catapult & Siege Workshop Siege Workshop — new building to produce Catapults (no peasant required). Catapult recoil animation when firing. Moving sound & dust trail while the catapult travels. Firing smoke effect on release. Loaded stone visual — visible stone that disappears on fire and reappears after reload. Taller, slower trajectory arc fo…
Jul 5, 2026 · Patch note
Steam Next Fest is over – What's next for Valdrax Beyond the Rift? (opens in new tab)
Hi everyone, First of all, a massive THANK YOU to each and every one of you who downloaded, played, and shared your thoughts on the Valdrax Beyond the Rift demo during Steam Next Fest! Seeing your strategies unfold and receiving your detailed feedback has been incredibly motivating for me as a solo developer. To properly digest and implement everything you’…
Jun 25, 2026 · Patch note
🛠️ Major Demo Update: Combat Polish, Economy Expansion & Atmospheric Fog! (opens in new tab)
Hi everyone! I’m thrilled to bring you a brand new update for the Valdrax Beyond the Rift demo. Based on your fantastic feedback during the festival, I’ve been working hard to add more strategic depth, polish the core mechanics, and give you more time to experiment with your settlements. Here is what’s new in this build: ⚔️ Weight of Battle & Combat Overhau…
Jun 16, 2026 · Patch note
Demo Update 0.1.4 — Building Damage, Destruction & Wall Snapping (opens in new tab)
Building Damage System Buildings now show visible fire effects based on health — small fires appear below 75% HP, large fires with burning sound below 50% HP Damage state is saved and correctly restored when loading a game Each building level model manages its own fire effects independently [p align="start"] Building Destruction Buildings now spawn fracture…
Valdrax Beyond the Rift last shipped a public branch build 49 days ago (Sep 3, 2026).
It got about one update every 2 months so far. Valdrax Beyond the Rift entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Valdrax Beyond the Rift only launched in Early Access on Aug 11, and it was last updated 49 days ago, with 1 update so far.
Valdrax Beyond the Rift: 5 updates in the last 12 months, avg every 19 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-11 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 0 |
| October 2026 | 0 |