
Early Access
Yes, it's still new to Early Access (launched Aug 24). Last updated 20 days ago, with 5 updates so far.
Last checked Oct 22, 2026
A deep colony sim and city builder. Manage resources and production chains to build the railroad from East to West. Found towns, harvest and refine the goods that fuel the line, then persuade or outlast the settlements in your path. Every citizen has a name, a trait, and a breaking point.
The developer filed this on the Steam store page. It is not a guess by active.games.
Used for testing, validation, and a small selection of in-game assets.
Oct 1, 2026 · Patch note
v 1.06 Multiplayer is live! 2-4 players co-op or versus (opens in new tab)
Play up to 4 players. Choose one of two game modes. Play together with a shared station or a race to be the first one establishing a connection to the destination town. Setup the world as you please (worldsize, towns, outpost etc). On top of this, more features have been added: * Bounty Contracts * Kill missions (Agent posts) * Rename any building * Player…
Oct 1, 2026 · Build
Public branch build 25655731
Latest build time Steam reports for the public branch.
Oct 1, 2026 · Build
beta branch build 25655731
Latest build time Steam reports for the beta branch.
Sep 7, 2026 · Patch note
v.105 Logistics & Trading (opens in new tab)
The focus for this patch has been making the hauling more accessible. A new logistics tab has been introduced to every building where you can see all the resource movements in the world and change them as you please. Market trading has also been expanded with better insights and auto trades (Limits). All transports can now be seen with an in-world UI. You c…
Aug 28, 2026 · Patch note
v 1.04 Tutorial flow, Clarity, Balance (opens in new tab)
Many of you have expressed concerns about the starting state and flow of the game. This is a big step towards improving that, but please let me know if there are any other issues or concerns and the overall feel. From what I’ve gathered, there were mainly two problems. For many players, the difficulty and the feeling that the starting objectives led them to…
Union Of Rivals last posted a patch note 20 days ago (Oct 1, 2026: v 1.06 Multiplayer is live! 2-4 players co-op or versus (opens in new tab)).
It got about 1 update per month so far. Union Of Rivals entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Union Of Rivals only launched in Early Access on Aug 24, and it was last updated 20 days ago, with 5 updates so far.
Union Of Rivals: 6 updates in the last 12 months, avg every 27 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-24 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 3 |
| September 2026 | 1 |
| October 2026 | 1 |