
Early Access
Not really. It's slowing down. Last updated 5 months ago, with about 1 update per month.
Last checked Oct 22, 2026
Medieval sim meets smart idle play. Build and automate your tavern into a lively town. Make it yours with tons of decorations. Dig for ore, gamble, breed rare horses, or take risks with smuggling quests. Watch your little world grow and have the medieval town of your dreams!
May 10, 2026 · Build
Public branch build 23170232
Latest build time Steam reports for the public branch.
May 10, 2026 · Patch note
Patch v0.94 is live! (opens in new tab)
We’ve been reading your Steam reviews and Discord reports closely! This update focuses on fixing progression blockers, UI consistency, and making sure everyone knows exactly how to get their hands on some stones. Mining & Interactive Guidance The "Where is the Stone?" Fix: To help players who missed the mining mechanic, we’ve added a subtle pulse effect to…
Apr 25, 2026 · Patch note
WEEK 1 Patch: New Building: Blacksmith, New Clicker Game, New Features, & Fixes (opens in new tab)
Tavern owners, it’s time to expand your empire! This massive update introduces new ways to unlock buildings, new mini-games, new building: Blacksmith, and much-needed balance tweaks to keep the ale flowing and the coins clinking. Also many features tweaked, improved or fixed! Rework to Building Order Complete rework to building system, all outdoor buildings…
Apr 21, 2026 · Patch note
Tidehaven Day 1 Patch Rolled! - Balance, fixes, QoL Upgrades (opens in new tab)
Patch Notes v0.82 We’ve been gathering your feedback smart taverners! This update focuses on economy balancing, much-needed UI improvements, and some "stork-sized" surprises. The Stork Delivery System (New!) The Stork now flies by every 90 seconds with a dynamic reward system that scales with your tavern’s growth: Pre-Kitchen: 1 Ruby, 100-150 Coins, or 1-2…
Feb 23, 2026 · Patch note
Steam Next Fest Starts - Next Fest Update is Live! (opens in new tab)
Gameplay & Balance Economy Adjustments: Various item prices and building costs rebalanced, Salted Beef, Flour, Honey Cake, Kitchen upgrades, and old carpets all tuned for better progression flow. Tip System Overhaul: 2-chair tables now give 20 coin tip 3-chair tables give 30 coin tip 4-chair tables give 40 coin tip Single bench large tables give 60 coin tip…
Tidehaven: Ale & Trade last shipped a public branch build 5 months ago (May 10, 2026).
It got about 1 update per month over the last year and is sporadic (20/100). 2 of the last 7 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Tidehaven: Ale & Trade: 6 updates in the last 12 months, avg every 22 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-04-20 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 2 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |