
Early Access
Yes, it's still new to Early Access (launched Sep 14). Last updated 29 days ago, with 5 updates so far.
Last checked Oct 22, 2026
A meditative farming strategy in the early 2000s: your home village and the machines you remember from childhood. Revive a run-down farm, trade on a living market, run production chains, take on your neighbours' contracts and grow your fleet — from small tractors to combines.
The developer filed this on the Steam store page. It is not a guess by active.games.
This game contains limited AI-assisted content in the form of contract illustrations. These images are used for illustrative purposes only and have no impact on gameplay. They will be replaced with hand-drawn artwork in a future update. No AI is used to generate content during gameplay.
Sep 22, 2026 · Patch note
Update - The Headlands – ea.0.22.8 (opens in new tab)
Update - The Headlands – ea.0.22.8 Save system overhaul today and some balance tweaks. A lot was changed under the hood. All existing saves carry over automatically - no need to start over, the game migrates them the first time you launch. Tested it a lot and the transition must be smooth. But if something breaks in your specific case - I'm always here! New…
Sep 22, 2026 · Build
Public branch build 25465644
Latest build time Steam reports for the public branch.
Sep 22, 2026 · Build
public_test branch build 25465644
Latest build time Steam reports for the public_test branch.
Sep 17, 2026 · Patch note
Update - The Headlands – ea.0.22.7 (opens in new tab)
Update - The Headlands – ea.0.22.7 A small one today, dedicated mostly to cargo ships tracked tractors that cannot properly turn. Fixes Fixed tracked tractors' turning radius. Thanks to SandWedge , Mushroom and Kixer Fixed heavy vehicles parking spots. Thanks to Ethan022 Fixed turning wheels on KKTZ combine. Fixed low condition notification for trucks. Fixe…
Sep 16, 2026 · Patch note
Update - The Headlands – ea.0.22.6 (opens in new tab)
Update - The Headlands – ea.0.22.6 Some more fixes today (mostly trucks and saves). Fixes Fixed truck behavior when it could get stuck during the harvesting task. Special thanks to zozylka22 and SupaNerdo for providing logs! Fixed and slightly improved the overall vehicle behavior. Fixed save file writing. The previous version might not save the file proper…
The Headlands last posted a patch note 29 days ago (Sep 22, 2026: Update - The Headlands – ea.0.22.8 (opens in new tab)).
It got about 1 update per month so far. The Headlands entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. The Headlands only launched in Early Access on Sep 14, and it was last updated 29 days ago, with 5 updates so far.
The Headlands: 7 updates in the last 12 months, avg every 15 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-09-14 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 5 |
| October 2026 | 0 |