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- >//:System.Hack
Early Access
Is >//:System.Hack still being updated?
No. Last updated 3 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
About the game
>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a neophyte hacker as they begin their criminal career. Design programs, increase your skills, upgrade your hardware, hack systems in cyberspace, battle IC, rob banks, manage your own company and more!
- Indie
- RPG
- Simulation
The newest build is on the testbranch branch, more than 36 hours after the public branch. Steam's own Early Access notice looks at the public branch and can miss that beta activity.
Update history
Recent updates
Jul 18, 2023 · Build
testbranch branch build 11725237
Latest build time Steam reports for the testbranch branch.
Jul 18, 2023 · Patch note
New Build Patch #8 - (Test Branch) (opens in new tab)
Hello again hackers. Here's very overdue update. Today we have one sizeable feature, an update to how food is procured, and a spattering of bug fixes. Originally, this update had a new contact, new perks, and new subroutines, unfortunately, they need a bit more time in the oven. Instead of pushing the update even further down the road, I decided to stitch u…
Oct 18, 2022 · Patch note
New Build Patch #7 - (Test Branch) (opens in new tab)
The patch has a bunch of fixes, tweaks, balancing and upgrades, primarily in regards to performance. The change log below also includes a few items that have been pushed out in a flurry of hot-fixes over the last few days, The biggest change of note is that the game will no longer autosave when changing levels. The game saves when resting, quitting, or when…
Oct 10, 2022 · Patch note
New Build Update #4 (Test Branch) (opens in new tab)
Hello hackers! I'm back again with a slightly overdue update. I was hoping this update would be more content heavy, but after a massive list of changes, tweaks, and bug fixes took up most of my time, I decided to pull the trigger an release it as-is. I apologize for the delay, but I honestly didn't do a lot of work in August. Which isn't fair to you guys, b…
Aug 2, 2022 · Patch note
New Build Patch #6 - (Test Branch) (opens in new tab)
Thanks everyone for their bug reports and feedback. This patch should address everything that was mentioned. I have been working on the next content update, but wanted to get this patch out instead of waiting for the update to address the bugs of QoL changes. The next update will focus on adding four more contacts, each with at least one unlockable perk, an…
Questions
When was the last >//:System.Hack update?
>//:System.Hack last shipped a build on the testbranch branch 3 years ago (Jul 18, 2023).
How often does >//:System.Hack update?
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Is >//:System.Hack abandoned?
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.


