
Early Access
Yes, but updates are hit or miss. Last updated 26 days ago, with about 2 updates per month.
Last checked Oct 22, 2026
The last world war didn't end conflict. The Iron Hand tyrannizes people, as the Resistance fights for liberation. In the resulting conflict high tech and brute force face off against guerrillas with unconventional tactics, leading to Red Chaos: A modern take on classic real-time strategy games.
The developer filed this on the Steam store page. It is not a guess by active.games.
Some AI-generated images are included
Sep 25, 2026 · Patch note
Patch Notes | September 25, 2026 (opens in new tab)
Today’s update focuses on map lighting, improved vehicle and infantry trails, ability timing adjustments, and additional visual improvements. MAP LIGHTING IMPROVEMENTS Day and night lighting has been reviewed and improved across all maps for better overall visuals and atmosphere. VEHICLE TRAILS Introduced a new vehicle trail system with ground-based marks t…
Sep 25, 2026 · Build
Public branch build 25533625
Latest build time Steam reports for the public branch.
Sep 23, 2026 · Patch note
Patch Notes | September 23, 2026 (opens in new tab)
Today’s update brings important air unit fixes, upgrade improvements, new abilities, badge corrections, and UI improvements. BUG FIXES Supreme General Badge: The tooltip now correctly displays missing factions instead of missing maps. Improved and corrected several badge translations. Vehicle Attack Upgrade: Fixed a crash that could occur when upgrading whi…
Sep 22, 2026 · Patch note
Patch Notes | September 22, 2026 (opens in new tab)
Today’s update focuses on unit balancing, combat fixes, visual and audio improvements, and Skirmish UI updates. BUG FIXES Tower 2 & Viper Laser Tank: Fixed an issue where they could sometimes hit air units at long range without dealing damage, depending on distance and angle. Iron Spike: Fixed an issue that could sometimes cause it to deal triple damage. BA…
Sep 18, 2026 · Patch note
Patch Notes | September 18, 2026 (opens in new tab)
Today’s update focuses on Skirmish Ranking improvements, AI adjustments, audio fixes, and UI improvements. SKIRMISH RANKING Unranked players are now considered as the first rank, with the rank name and icon always displayed. Added a new starting resources modifier for both victories and defeats: 20K: ×0.85 30K: ×0.70 40K: ×0.50 Loading a saved game no longe…
Red Chaos - The Strict Order last posted a patch note 26 days ago (Sep 25, 2026: Patch Notes | September 25, 2026 (opens in new tab)).
It got about 2 updates per month over the last year and is sporadic (29/100). 5 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Red Chaos - The Strict Order: 19 updates in the last 12 months, avg every 18 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 6 |
| September 2026 | 9 |
| October 2026 | 0 |