
Early Access
Yes, but updates are hit or miss. Last updated 21 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Realmguard is a rogue-like tower defense where every run is a strategic balancing act of expansion and elemental strategy. Expand the map tile by tile, uncover random encounters and hidden rewards, upgrade weapons and combine elemental effects for powerful synergies to survive.
Sep 30, 2026 · Patch note
Big Realmguard Update! Graphics and Leaderboard! (opens in new tab)
Hey! I'm so happy to finally announce and upload the next update! Here are some of the first big visual changes: [img src="{STEAM_CLAN_IMAGE}/46012408/badb260803fcf4fcfd1d608edad101c7b298ff51.png"] I added some black outlines, shadows and a huge background diorama for every realm! (with more to follow!) [img src="{STEAM_CLAN_IMAGE}/46012408/d3365dd79835cd0b…
Sep 30, 2026 · Build
Public branch build 25634093
Latest build time Steam reports for the public branch.
Sep 5, 2026 · Patch note
Poison & Burn Update, Infinite Mode Loot, Relics and Balancing Changes (opens in new tab)
Realmguard – Patch Notes This update brings several balancing changes to status effects, Relics, boss rewards, and Infinite Mode, alongside a variety of bug fixes and quality-of-life improvements. Gameplay & Balance Reduced the starting Essence in multiple Realms from 15 to 12 . Boss loot progression has been adjusted for later Realms. After Realm 2, only b…
Aug 31, 2026 · Patch note
Smaller Fixes and Changes for the 0.8.70 Build (opens in new tab)
Realmguard – Patch Notes This patch focuses on fixing several gameplay and UI issues, improving clarity, and making some balance adjustments across the first three Realms. Bug Fixes Fixed an issue where the Highscore was displayed incorrectly on the Game Over screen. Fixed a misleading German translation for Start a completely new Run , which was previously…
Aug 31, 2026 · Patch note
German Translation, Major Bugfixes and Balancing-Changes! (opens in new tab)
Realmguard – Patch Notes This update brings german Translation and focuses heavily on improving UI clarity, preventing softlocks, expanding the highscore system, and further refining Realmguard's balancing. UI & Quality of Life Expanded HUD tooltip hover areas to cover the entire row instead of only the icon, making tooltips easier to discover. Added icons…
RealmGuard last posted a patch note 21 days ago (Sep 30, 2026: Big Realmguard Update! Graphics and Leaderboard! (opens in new tab)).
It got about 1 update per month over the last year and is irregular (47/100). 4 of the last 6 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
RealmGuard: 8 updates in the last 12 months, avg every 18 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-05-28 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 1 |
| June 2026 | 3 |
| July 2026 | 0 |
| August 2026 | 2 |
| September 2026 | 2 |
| October 2026 | 0 |