
Early Access
Yes, it's still new to Early Access (launched Jul 29). Last updated today, with 48 updates so far.
Last checked Oct 22, 2026
Powerplay is an RTS with a focus on resources and industry. Create supply chains, transport, and explore in this thrilling base builder. Grow into a powerful industrial nation, but don't spread too thin! Resources are finite and "the others" can reclaim what is theirs at any time.
Oct 21, 2026 · Patch note
Post Release Update #8 (opens in new tab)
Hello Commanders! Another big update drops from the sky. Many improvements happened, and I finally agreed with @phbarralis on a new set of original music, which will be done for the 3rd faction. The 2nd faction will share the same music as the GDA for now. Can't wait to reveal more soon! Skirmish AI V3 As promised, I gave the Skirmish AI some love. The new…
Oct 20, 2026 · Patch note
Version 0.2.78 (opens in new tab)
* skirmish AI no longer gets a resource boost * new: outro cutscene after completing campaign mission 10 * campaign mission 10: construction center is now unlocked * AA towers are now more competitive * artillery rockets are no longer homing * fix soft lock in campaign mission 3 if your LRV dies before the scouting objective is done * fix campaign mission 1…
Oct 20, 2026 · Build
Public branch build 26084654
Latest build time Steam reports for the public branch.
Oct 17, 2026 · Patch note
Version 0.2.77 (opens in new tab)
* new: unit stances: agressive, defensive, stand ground, and passive (aoe model) * after combat, units return to their assigned position after a peacetime delay * skirmish AI no longer builds mines outside its bases until a remote base is established * QOL: campaign missions 6, 8 and 10 now show the objective target on the map only, with no offscreen indica…
Oct 17, 2026 · Patch note
Version 0.2.76 (opens in new tab)
* new: sci-fi UI theme for menus, skirmish setup, research panel, settings and mission result screens * new: grass and rocks decor on maps * QOL: campaign mission selection now happens inside the briefing room * QOL: briefing intro sequence is now only shown once * fix units staying visible or hidden incorrectly in fog of war, including in campaign mission…
Powerplay last posted a patch note today (Oct 21, 2026: Post Release Update #8 (opens in new tab)).
It got about 5 updates per month so far. Powerplay entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Powerplay only launched in Early Access on Jul 29, and it was last updated today, with 48 updates so far.
Powerplay: 58 updates in the last 12 months, avg every 6 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-07-29 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 2 |
| August 2026 | 15 |
| September 2026 | 11 |
| October 2026 | 21 |