
Early Access
Yes, but updates are hit or miss. Last updated 43 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Master of Luna is a turn-based 4X strategy game where you play a half-forgotten deity seeking to regain your former power. It features powerful magic, tactical battles, city building, sweet pixel art, and a calm, melancholic atmosphere.
Sep 8, 2026 · Patch note
Patch Notes — 0.15.0 (opens in new tab)
Major Added a comprehensive in-game manual covering both basic and advanced game mechanics. Added the Archive to record every creature, spell, hero, and steed you have encountered. Added Imps — a tier 2 chaos creature with a ranged attack and the Mana Drain ability. Added a demo build: a fixed map limited to 40 turns. A demo save can be carried over to the…
Sep 8, 2026 · Build
Public branch build 25175086
Latest build time Steam reports for the public branch.
Jun 25, 2026 · Patch note
Patch Notes — 0.14.0 (opens in new tab)
Major Added the Shadow Realm — a whole new realm of magic with 16 brand-new spells and the ultimate creature! Added 3 new sleepers and 3 hero steeds to support this realm. Added 4 new heroes. Minor AI will now summon units to garrison their towns. AI now chooses combat spells more intelligently; Wolf Form has been deprioritized. Lairs can now contain spells…
Mar 14, 2026 · Patch note
Patch Notes — 0.13.1 (opens in new tab)
Bugfixes Fixed an issue with spells found in lairs not being properly added to the spellbook. Fixed an issue with lairs sometimes having no treasure.
Dec 18, 2025 · Patch note
Patch Notes — 0.13.0 (opens in new tab)
Major Added 4 new types of lairs, that can be found on the world map. Added 5 new creatures of Shadow realm with unique attacks and abilities. Lairs can now have an imprisoned creature as a reward. Lairs can now have spells as a reward. NOTE: You have to start a new game for all this to spawn. Minor All attack descriptions are changes to be more grammatical…
Master of Luna last posted a patch note 43 days ago (Sep 8, 2026: Patch Notes — 0.15.0 (opens in new tab)).
It got about 1 update per month over the last year and is irregular (45/100). 4 of the last 12 months had at least one update day. Gaps between updates are somewhat regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Master of Luna: 4 updates in the last 12 months, avg every 88 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |