
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about one update every 6 months.
Last checked Oct 22, 2026
In this single-player experience, you wake up on the 9th floor of an unknown building. The only way out of here is to detect and mark anomalies. One wrong move and you could be trapped forever.
Jul 26, 2026 · Patch note
Update: Quality of Life Fixes & Welcome to Axakal Interactive! (opens in new tab)
[p align="start"]Hello Anomaly Hunters! [p align="start"] [p align="start"]Before getting into the updates, let's talk about the image attached to this announcement. What you are seeing is a sneak peek of the completely overhauled laboratory environment I am currently building for the upcoming 1.0 Full Release. Please note that these graphical upgrades are…
Jul 26, 2026 · Build
Public branch build 24401313
Latest build time Steam reports for the public branch.
Feb 17, 2026 · Patch note
The Road to Version 1.0: A New Chapter for Lost in Anomaly (opens in new tab)
Hello everyone, I want to be as transparent as possible with this amazing community. Lost in Anomaly is my debut project as a solo developer, and creating this anomaly-based horror experience from scratch has been a massive learning curve. I am incredibly grateful for the support you've shown. Evolution & The Learning Process I’ve seen questions regarding t…
Dec 15, 2024 · Patch note
Game balancing adjustment and bugs hotfix (opens in new tab)
Hello gamers! Small fix and game balance adjustments for today. - The possibility of anomalies and jumpscares on upper floors has been reduced. - The probability of anomalies and jumpscares has increased as you descend to the lower floors. - In rare cases, the mouse may become locked in events that cause the player to look at the jumpscare. For this purpose…
Lost in Anomaly last posted a patch note 2 months ago (Jul 26, 2026: Update: Quality of Life Fixes & Welcome to Axakal Interactive! (opens in new tab)).
It got about one update every 6 months over the last year and is rarely updated (12/100). 2 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Lost in Anomaly: 2 updates in the last 12 months, avg every 159 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |