
Early Access
Yes, but updates are hit or miss. Last updated 35 days ago, with about 1 update per month.
Last checked Oct 22, 2026
A narrative incremental game where you're trapped in a time loop: survive, level up skills, and automate tasks across multiple worlds.
The developer filed this on the Steam store page. It is not a guess by active.games.
Generative AI has been used for translations into certain languages and as support for various aspects of the implementation. Detailed breakdown : https://www.reddit.com/r/incremental_games/comments/1sty0xg/ai_disclosure_on_loopbound/
Sep 16, 2026 · Patch note
parch notes 0.5.12 (opens in new tab)
Loopbound — v0.5.12 UI Temporal Essence is now shown in the header. Permanent skill requirements now show the actual threshold (e.g. "Agility ≥ 11" instead of "Agility > 10"). Fixed floating text getting stuck on screen when levelling up quickly. Fixed world names appearing between braces in the Milestones tab of Statistics. Help window now scrolls back to…
Sep 16, 2026 · Build
Public branch build 25347782
Latest build time Steam reports for the public branch.
Jul 5, 2026 · Patch note
patch notes 0.5.11 (opens in new tab)
Loopbound — v0.5.11 UI More UI optimizations.
Jun 22, 2026 · Patch note
patch notes 0.5.10 (opens in new tab)
Loopbound — v0.5.10 UI Stop before completion, right-clicking the run button on a task. Reworked background catch-up when returning to the game: no more UI freeze, and the previous ~16.5 minute recovery cap is removed. Modern UI performance improved (lower GPU/CPU use). More optimizations planned. Rewordings of some messages.
Jun 22, 2026 · Patch note
rollback to 0.5.9 (opens in new tab)
rollback to 0.5.9, optimization changes were not packed. version 0.5.10 will be updated shortly
Loopbound last posted a patch note 35 days ago (Sep 16, 2026: parch notes 0.5.12 (opens in new tab)).
It got about 1 update per month over the last year and is irregular (47/100). 4 of the last 6 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Loopbound: 15 updates in the last 12 months, avg every 8 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-05-27 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 5 |
| June 2026 | 8 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |