
Early Access
Yes, it's still new to Early Access (launched Aug 26). Last updated 20 days ago, with 9 updates so far.
Last checked Oct 22, 2026
Build an esports org from a scrappy roster into a world champion. Scout raw talent, design your own set plays, and outcoach rivals who adapt to your tactics. Grind from open qualifiers to grand finals in a scene where every win and loss makes headlines.
The developer filed this on the Steam store page. It is not a guess by active.games.
Pre-Generated AI content: the illustrations used for in-game news stories in the esports portal (145 images). These were generated with AI tools during development, then filtered and edited by hand against a fixed set of rules: no depictions of people, no readable text, and a fixed colour palette matching the game UI.
Oct 1, 2026 · Patch note
Update 0.17.0: data, transfers, news (opens in new tab)
A data and world update for the sale week. The data screens now show what happened instead of only listing numbers, the AI transfer market stopped making obvious mistakes, and the news feed stopped repeating itself. Data Charts on both pages (Compete > Map Data / Player Data). Map Data opens with four cards: your map pool by side (where you win on T, on CT,…
Oct 1, 2026 · Build
Public branch build 25642389
Latest build time Steam reports for the public branch.
Sep 24, 2026 · Patch note
Update 0.16.3: set screens reworked (opens in new tab)
A screens pass this week. The two screens where you pick and draw your sets were rebuilt, with a few visual fixes around them. Match Set selection screen reworked. The set panel that opens during freeze time on the match HUD now shows a preview: before you lock in, you see all five players' routes on the radar, the utility throws and the plant spot. Next to…
Sep 17, 2026 · Patch note
Update 0.16.1: orders that stick (opens in new tab)
Second weekly build. Two things this week: the engine doing what your tactics panel tells it, and an inbox that stays fast in a long career. Match engine Orders are binding. The HIDE order was quietly opening the hunt gate, and after the plant the team went looking for a fight; now it holds position and waits for contact. With RETAKE on Always, nobody drops…
Sep 10, 2026 · Patch note
Update 0.16.0: weekly updates start now (opens in new tab)
From now on FRAGLINE gets an update every Thursday. A fixed rhythm: you know when the next one lands, and I know what I am shipping. This first weekly build is a small one, and almost all of it came from your suggestions. Keep them coming. What you asked for Personality badges explain themselves. Hover a badge like AMBITIOUS or MODEL PROFESSIONAL and you ge…
FRAGLINE: Esports Manager last posted a patch note 20 days ago (Oct 1, 2026: Update 0.17.0: data, transfers, news (opens in new tab)).
It got about 1 update per month so far. FRAGLINE: Esports Manager entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. FRAGLINE: Esports Manager only launched in Early Access on Aug 26, and it was last updated 20 days ago, with 9 updates so far.
FRAGLINE: Esports Manager: 9 updates in the last 12 months, avg every 4 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-26 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 4 |
| September 2026 | 4 |
| October 2026 | 1 |