
Early Access
Yes, it's still new to Early Access (launched Oct 1). Last updated 20 days ago, with 1 update so far.
Last checked Oct 22, 2026
Build a global industrial empire on a 3D planet earth. Mine resources, manufacture complex goods, trade across continents, and shape your company’s reputation through powerful policies. Control every step of the supply chain and turn industry into influence.
Oct 1, 2026 · Patch note
Early Access Launch v0.1 - The Moon, Colony Supplies, & Celestial Logistics (opens in new tab)
Fire up your smelters, and triple-check your manifests, Factory Default: Build, Trade, Repeat v0.1 is out in Early Access! Greetings! Phase One of several begins right now! After an unfortunate delay, the game is now available on Steam. I thank you so much for the support, comments, and feedback. It is really important in a game like this. I won’t waste you…
Sep 25, 2026 · Build
Public branch build 25522866
Latest build time Steam reports for the public branch.
Jul 13, 2026 · Patch note
Pre-Release Update 0.0.9 - Space Station, UI Overhauls, & Achievements (opens in new tab)
Greetings! Update 0.0.9 is a fairly small update prepping for the much more complex 0.0.10. 📌Highlights: Ultima Mundi Phase 4 can now be completed. The captured asteroid used as a counter-weight on the space elevator was making the world nervous. Uncle Ian wants to replace it with a much more aesthetic and functional "Space Station". [img src="{STEAM_CLAN_…
Jun 3, 2026 · Patch note
Pre-Release Update 0.0.8 - Space Elevator, Byproducts, Overhauls, & QoL (opens in new tab)
Greetings! I would first like to thank those of you that have wishlisted the game already. It's extraordinarily helpful for visibility of the game, as well as personally driving me to make Factory Default the best game it can be. The main goals for 0.0.8 were moving the story forward and more quality of life features. There are quite a few, so let's get int…
Mar 26, 2026 · Patch note
Welcome to Factory Default! + MicroProse Partnership and Version 0.0.7.0 (opens in new tab)
Hello everyone! Welcome to the official Steam page for Factory Default: Build, Trade, Repeat ! I am Chett Fitzgerald, the solo developer behind the game. I started building Factory Default as the game I have been hoping someone else would make for years. A business simulation set on a real-world map, focusing entirely on global logistics, dizzying supply ch…
Factory Default: Build, Trade, Repeat last posted a patch note 20 days ago (Oct 1, 2026: Early Access Launch v0.1 - The Moon, Colony Supplies, & Celestial Logistics (opens in new tab)).
It got about one update every 3 months so far. Factory Default: Build, Trade, Repeat entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Factory Default: Build, Trade, Repeat only launched in Early Access on Oct 1, and it was last updated 20 days ago, with 1 update so far.
Factory Default: Build, Trade, Repeat: 4 updates in the last 12 months, avg every 63 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-10-01 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 1 |