
Early Access
Yes, but updates are hit or miss. Last updated 27 days ago, with about one update every 3 months.
Last checked Oct 22, 2026
Escape Ruin is a dark-fantasy roguelike deckbuilder where you explore interconnected Lairs, choose how to approach encounters, and carry your progress beyond each run. Permanently upgrade cards, stack lasting powers, and grow strong enough to escape the Ruin.
Sep 25, 2026 · Build
Public branch build 25516907
Latest build time Steam reports for the public branch.
Sep 24, 2026 · Build
beta branch build 25516907
Latest build time Steam reports for the beta branch.
Sep 15, 2026 · Patch note
ESCAPE RUIN – MAJOR UPDATE (opens in new tab)
The node-based climb map was not the experience we wanted for Escape Ruin . We know we went quiet for a while, but we needed to take a step back, reconsider the direction of the game, and dedicate our time to building this new vision. This update represents a major reworking of Escape Ruin , from its world and exploration to its combat, progression, encount…
Mar 18, 2026 · Patch note
March Update: The bug-hunt goes on (opens in new tab)
Patch Notes Bug Fixes Fixed a bug where player health could fall out of sync during certain game state transitions. Lairs The game now correctly loads lair and game mode settings automatically, fixing cases where the wrong lair rules could apply in certain scenes. UI Updated the version number shown on the main menu. The resolution settings now prevent sele…
Mar 12, 2026 · Patch note
March Update: Descent (opens in new tab)
The ruins have grown. What once seemed like the edge of the known depths has revealed itself to be only the beginning. Paths that were sealed have cracked open, old lairs have awakened, and darker powers now stir beneath the surface. Creatures long buried have begun to crawl back into the light, and they are not pleased to see visitors. With this update, ex…
Escape Ruin last shipped a public branch build 27 days ago (Sep 25, 2026).
It got about one update every 3 months over the last year and is sporadic (23/100). 3 of the last 9 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Escape Ruin: 4 updates in the last 12 months, avg every 74 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-02-04 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 2 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |