
Early Access
Yes, it's still new to Early Access (launched Aug 24). Last updated today, with 10 updates so far.
Last checked Oct 22, 2026
Command a gritty, independent multi-national PMC in a real-world tactical sandbox set in 2002. No HP bars. No XP grind. No class rails or perk trees. Real ballistics, severe wounding, and persistent scars.
Oct 21, 2026 · Build
Public branch build 26111479
Latest build time Steam reports for the public branch.
Oct 14, 2026 · Patch note
UPDATE [EA BUILD 0.001.011 // (14.10.26)] (opens in new tab)
EA BUILD 0.001.011 // (14.10.26) Operators, a new update is live! This patch brings a new weapon, smarter enemies after dark, French and German localization, and a large batch of UI and gameplay fixes. New Content & Localization - Deployed the MG36 Light Machine Gun for HW-11 featuring dynamic magazine visualization (supports both 120-round drum and standar…
Oct 8, 2026 · Patch note
UPDATE [EA BUILD 0.001.010 - 0.001.010.001 // (06.10.26)] (opens in new tab)
EA BUILD 0.001.010 - 0.001.010.001 // (06.10.26) UI, HUD & Visuals - Cleaned up UI icon alignment and spacing across the Field Roster, updated portrait contrast for active selection, and fixed missing status tooltips (BANDAGED, ETA, and critical warnings) - Reworked the tactical message log layout and the combat panel positioning above it - Unified operator…
Oct 1, 2026 · Patch note
UPDATE [EA BUILD 0.001.009 // 30.09.26] (opens in new tab)
EA BUILD 0.001.009 // (30.09.26) UI, HUD & Visuals - Added interactive 3D operator preview to the inventory screen with live character idle animations - Integrated NVG models onto operator portraits and loadout screens, featuring adjusted night vision field-of-view radii (NVGs can currently be retrieved from the supply crate arriving with your initial QRF/r…
Sep 23, 2026 · Patch note
UPDATE [EA BUILD 0.001.008 // 23.09.26] (opens in new tab)
EA BUILD 0.001.008 // (23.09.26) UI, HUD & Visuals - Overhauled tactical screen interface with unified color grading, soft UI outlines, armor condition tints, and clearer text labels for operator roles - Fixed visual alignment issues where wound status badges shifted out of place - Added missing tooltip descriptions to operator status and bandaged condition…
BURNED HORIZONS last shipped a public branch build today (Oct 21, 2026).
It got about 2 updates per month so far. BURNED HORIZONS entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. BURNED HORIZONS only launched in Early Access on Aug 24, and it was last updated today, with 10 updates so far.
BURNED HORIZONS: 27 updates in the last 12 months, avg every 9 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-24 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 11 |
| September 2026 | 3 |
| October 2026 | 3 |