
Early Access
Yes, but updates are hit or miss. Last updated 50 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Experience the freedom normally only found in a tabletop RPG. Empowered with magic, you will create your own story, and experience real consequences from the decisions you make. Will you be the world’s savior... or its destroyer? The choice is yours.
The newest build is on the beta branch, more than 36 hours after the public branch. Steam's own Early Access notice looks at the public branch and can miss that beta activity.
Sep 1, 2026 · Patch note
Dev Update Sep 1: Working Through Playtest Requested Changes (opens in new tab)
Players submitted an excellent list of deficiencies in the beta of the new update called The Threat System. I’ve been working through them but it is taking a while. See, there are two problems with this game. A) It isn’t finished. B) Parts of it aren’t right. Every time I try to address A. Unfinished by adding a feature, I have to spend time on B. Not Right…
Aug 3, 2026 · Patch note
Dev Update Aug 3: Playtest Results and Work on Threat Feature Release Candidate (opens in new tab)
The Threat System went out in public beta on Jun 22. The following days saw bug fixes. I then asked the most involved and vocal players on discord this question: “What needs to change for this to be released to everyone? Each person gave me their list of what they felt was missing or needed attention. The good news: No bugs or stability issues! The game run…
Jun 29, 2026 · Build
beta branch build 23969320
Latest build time Steam reports for the beta branch.
Mar 7, 2026 · Patch note
Dev Update Mar 7: Towns, Regions, and the First Threats (opens in new tab)
In the previous update I wrote my goal to introduce systemic global threats to challenge the player. To achieve this, I need to carve up the map into regions and have a better more detailed map. Jan was laying the tech foundation. Feb was expanding on it to make a more full medieval world…. in which monsters will crush, pillage, and destroy. (Being a GM, I…
Feb 8, 2026 · Patch note
Dev Update Feb 8 - Regions and Map Generation (opens in new tab)
Before I get into today’s topic of what I’ve been working on, I want to address the issue of bugs and patch releases. Some 20 common and serious bugs have been reported since the influx of new players last month. I’m not ignoring you! Bugs matter to me and I will address them. Right now I’m focused and building momentum on making major structural improvemen…
Archmage Rises last posted a patch note 50 days ago (Sep 1, 2026: Dev Update Sep 1: Working Through Playtest Requested Changes (opens in new tab)).
It got about 1 update per month over the last year and is irregular (44/100). 8 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Archmage Rises: 11 updates in the last 12 months, avg every 29 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 3 |
| January 2026 | 3 |
| February 2026 | 1 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 1 |
| October 2026 | 0 |