
Early Access
Yes, last updated 19 days ago, with about 4 updates per month.
Last checked Oct 22, 2026
Welcome to《Cabal 13》— an asynchronous roguelike auto-battler built around hero RPG progression! Every run is a fresh adventure, every choice shapes victory or defeat. Assemble your unique squad, clash with rivals on dynamic battlefields, and dive into deep, hero-focused roguelike auto-battler fun.
The developer filed this on the Steam store page. It is not a guess by active.games.
Promotional images, promotional videos, card images from the game.
Oct 2, 2026 · Patch note
Update Notes: Bug Fixes (opens in new tab)
This update fixes three issues that hurt the experience: Dung Beetle Hunter's devour not working, Venom Queen's L5A sell bonus skipping certain pieces, and the power saw loop sound that never stops after battle ends. All three came from player reports — thank you! 1. Dung Beetle Hunter (Silver): Devour Fixed The issue : Dung Beetle Hunter could barely devou…
Oct 2, 2026 · Build
Public branch build 25674758
Latest build time Steam reports for the public branch.
Sep 29, 2026 · Patch note
Update Notes: Venom Queen Buff & Matchmaking Improvements (opens in new tab)
This update buffs the Venom Queen and her poison-bug archetype (11 cards), improves opponent matchmaking, and includes save-loading performance improvements. 1. Venom Queen Archetype Buff (11 cards) 🐝 Venom Queen (Gold · Hero) Base Poison 10 → 15 \[Battle End] Eggs created 2 → 3 Faster passive growth: for every 2 pieces your side creates, gain +1 Poison an…
Aug 26, 2026 · Patch note
Devour Archetype Rework (opens in new tab)
Update Notes: Devour Archetype Rework 2026-08-22 · 13 柱庭 / Cabal 13 [p align="start"]In this update we've reworked the Devour-related pieces as a whole: 6 new cards, 8 reworked cards, and 1 card retired. 1. New Cards (6) 🌾 Fodder Pile (Dark Iron · Field · 2 Gold) \[Battle Start] Create 1 random Fodder \[On Action] Create 1 random Fodder every 3 seconds \[O…
Aug 11, 2026 · Patch note
Patch Notes (2026-08-11) (opens in new tab)
\ Adjusted Green Caterpillar's ability and stat configuration. \ Fixed an issue where cards in the pack would act abnormally during battle. Fixed a data calculation order issue caused by batching. Fixed an issue where, at battle end, the Release build did not unregister the Tick, causing combat damage number animations to have no effect. Fixed an issue wher…
13 柱庭 / Cabal 13 last posted a patch note 19 days ago (Oct 2, 2026: Update Notes: Bug Fixes (opens in new tab)).
It got about 4 updates per month over the last year and is consistent (70/100). 8 of the last 8 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days and updates steadily.
13 柱庭 / Cabal 13: 45 updates in the last 12 months, avg every 6 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-03-24 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 8 |
| April 2026 | 14 |
| May 2026 | 2 |
| June 2026 | 2 |
| July 2026 | 2 |
| August 2026 | 2 |
| September 2026 | 1 |
| October 2026 | 1 |