
Early Access
Yes, but updates are hit or miss. Last updated 26 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Seek purpose while managing a plethora of various afflictions and personality traits in hopes to survive an endless barrage of nightmarish threats that continuously seek to consume your mind.
Sep 26, 2026 · Patch note
Graveyard Update (opens in new tab)
The Graveyard map has been drastically changed Game is now populated with wandering world NPCs Battle mechanics are now faster and more streamlined Party members following function has been changed Enemy Monsters Name and remaining HP are now displayed during battle SP damage is now a tenth of what it was prior Player HP Damage and SP Damage is displayed mo…
Sep 26, 2026 · Build
Public branch build 25542074
Latest build time Steam reports for the public branch.
Sep 23, 2026 · Patch note
Patch for Bug fixes caused by prior update (opens in new tab)
Fixed! bug where Monster dynamic health would instantly kill monster if player's level was at zero Fixed! bug in starting area when entering cutscene, it sent the player to the wrong cutscene which also caused stalker spawn and battle instances in the first area to be non-existent
Sep 22, 2026 · Patch note
Flayer Update (opens in new tab)
The cost of replenishing players health status via the Flayer is now the amount of the player's Lies/13 which will make the cost more flexible regardless of the amount of Lies the player has on available Adjusted further the function of how the party members follow the main player added new story based scene which is prompted near the beginning of the game.…
Sep 21, 2026 · Patch note
Function Update (opens in new tab)
implemented dynamic monster HP scaling toward balancing battles reworked damage number text displays fixed in battle monster selection text displays removed lingered extra hidden hit box for a specific pillar object that would block players with an invisible wall. This also opened up the healing sanctuary's terrain and now allows the player to navigate the…
Second Odium last posted a patch note 26 days ago (Sep 26, 2026: Graveyard Update (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (32/100). 5 of the last 11 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Second Odium: 12 updates in the last 12 months, avg every 24 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2025-12-31 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 2 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 7 |
| October 2026 | 0 |