
Early Access
Yes, but updates are hit or miss. Last updated 22 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Path to Prosperity is a first-person RTS game, allowing you to control your base and people from the ground. Design and build your base, let your workers collect resources and produce goods, and raise armies to fight your competitors. Re-invest your coin wisely and send enough back home to win.
Sep 29, 2026 · Build
Public branch build 25546940
Latest build time Steam reports for the public branch.
Sep 26, 2026 · Patch note
Update 229 - Trade Research, Updated Tutorial (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/38555898/150be1576f3da2537096d1e92d841bc29492d3fe.png"] Hi everyone, A lot has been going on in terms of development, I just have not gotten around to writing a post about it - until now! Let’s start with the new trade contracts I mentioned in my last post: Those are fully implemented, and after lots of playtesting, they really…
Jul 16, 2026 · Patch note
Update 228 - Trade and Contract Changes (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/38555898/8070f5279c0da7156450db62036cf3d688a6a3b3.png"] Hi everyone, It’s been difficult to find time to work on the game over the last 2 months, so there was not enough for an update until now - but I am finally at the point where I can give you an insight into the upcoming changes to trade and contracts. So let me talk you thr…
May 15, 2026 · Patch note
Update 227 - New HUD, Settlement Panel, Names, and More (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/38555898/f1e02e73f7f111c9cac56ec4204cb9469c08d7f8.png"] Hi everyone, The last two weeks were very productive, and I decided to do a quick post to talk about some of the changes. One of the changes of the last weeks was a change in the look of the HUD (today’s image). The previous purple with silver borders was a last minute intr…
Apr 23, 2026 · Patch note
Update 226 - Inventory Representation (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/38555898/8761d64a3d0afa83f551ceb522f7f1a2a829b2d5.png"] Hi everyone, My spotty internet connection was even worse than anticipated, but it gave me some time to finish the inventory representation I mentioned last week, and to fix some bugs. As for the inventory representation, I was able to implement this for both the warehouse…
Path to Prosperity last shipped a public branch build 22 days ago (Sep 29, 2026).
It got about 1 update per month over the last year and is irregular (40/100). 6 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Path to Prosperity: 6 updates in the last 12 months, avg every 65 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 1 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |