
Early Access
Not really. It's slowing down. Last updated 5 months ago, with about 1 update per month.
Last checked Oct 22, 2026
A zany pinball platformer, inspired by classic arcade tables with a procedural twist. Bounce, fling, and bump through a roguelite pinball world in endless singleplayer or idle modes.
May 14, 2026 · Build
Public branch build 23202445
Latest build time Steam reports for the public branch.
May 6, 2026 · Patch note
No Cone Left Unturned - v0.1.0.17 (opens in new tab)
Another Wilbur Wednesday, another Wednesday with more Wilbur! We've made some exciting backend progress toward bosses and mobile in the past few weeks, but we've still wanted to make sure we get out a regular update. To give us time to focus on Boss work and prepare for 1.0 this summer, our next update is scheduled for early June -- please continue to leave…
Apr 22, 2026 · Patch note
Spring Cleaning - v0.1.0.16 (opens in new tab)
Happy Wilbur Wednesday! This is a small patch this week as we continue to move full-steam ahead on our 1.0 version, slated for this summer! We hope to share a release window and post-launch roadmap in the coming weeks, but for now please enjoy our latest patch with bug fixes and additional HUD tuning. Reminder you can check out our YouTube for our Wilbur We…
Apr 8, 2026 · Patch note
The HUD Update - v0.1.0.15 (opens in new tab)
Hey Wilburites, happy Wilbur Wedensday! We're back with a regular update as we continue making our way toward 1.0. This update focuses on some improvements to the HUD and also features some other bug fixes and tuning. With this update, we'll be streaming on YouTube at 12pm PT, but you can also catch the latest in our Livestream series playlist. And as alway…
Mar 25, 2026 · Patch note
Quality of Life patch - v0.1.0.14 (opens in new tab)
Happy Wilbur Wednesday! Our new update today focuses on quality of life and bug fixing. It's mostly a behind-the-scenes changelog, wrapping up a major milestone for our mobile version as we move to full production on bosses next month! As always, you can leave feedback on the forums or our discord at clipthru.gg to connect with our devs directly. You can al…
ODYSSEY: Starship Pinball last shipped a public branch build 5 months ago (May 14, 2026).
It got about 1 update per month over the last year and is sporadic (35/100). 6 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
ODYSSEY: Starship Pinball: 12 updates in the last 12 months, avg every 14 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2025-11-28 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 3 |
| January 2026 | 3 |
| February 2026 | 1 |
| March 2026 | 2 |
| April 2026 | 2 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |