
Early Access
Yes, it's still new to Early Access (launched Sep 21). Last updated today, with 27 updates so far.
Last checked Oct 22, 2026
A space-themed idle RPG of skilling and crafting. Mine, refine, research, and automate your way from a lone ship to an industrial empire. Level skills to 100, engineer your fleet for auto-battler combat, and Warp to prestige. No energy gates, just numbers that climb forever.
Oct 21, 2026 · Patch note
Nothing you build goes to waste + smoother building (opens in new tab)
Every material keeps a use Materials you grind for one research no longer go dead afterwards: every material, and every plant you built for it, now feeds something to the end of the game and into every Parallel. Older tiers feed the new ones: T2 rounds use T1 rounds, T3 use T2, T4 use T3. Better kits use older kits (Zero-Point Injector, Adv. Maintenance Kit…
Oct 21, 2026 · Build
Public branch build 26109834
Latest build time Steam reports for the public branch.
Oct 18, 2026 · Patch note
Escorts are wrecked, not lost — plus 20 new plants and an unlimited Market (opens in new tab)
Fleet An escort that reaches 0 hull is now WRECKED instead of destroyed. Its modules stay fitted and are never lost. Repair a wrecked escort from the Fleet page. The repair costs the ship's build bill. Fleet upkeep repairs wrecked ships from your stock automatically, online and offline. Escorts in a fight stay on the combat page after you close and reopen t…
Oct 16, 2026 · Patch note
Update: a new combat screen (opens in new tab)
Update: a new combat screen New Battlefield. Asteroids and wreckage drift behind every fight, tinted by the sector you are in, with distant flashes of the battle going on elsewhere. Ring gauges. Your ship and your target show hull and shield as rings with the numbers on the gauge tips, so even a small hit is visible. Escorts show their hull and shield numbe…
Oct 16, 2026 · Patch note
Big Update: the Planet, Combat Forecast, Fleet Auto-Rebuild, Market Auto-Sell (opens in new tab)
New The Planet. An optional campaign that opens with Sector 6. Clear the orbital picket with your ship, then raise settlers in Habitat Blocks and send a levy against the creatures holding the surface. Cleared regions boost your production. Three regions in Parallel I, three more in Parallel II, all on a zoomable survey map. Combat forecast. On the Sector Ch…
Horizon Idle last posted a patch note today (Oct 21, 2026: Nothing you build goes to waste + smoother building (opens in new tab)).
It got about 2 updates per month so far. Horizon Idle entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Horizon Idle only launched in Early Access on Sep 21, and it was last updated today, with 27 updates so far.
Horizon Idle: 27 updates in the last 12 months, avg every day. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-09-21 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 10 |
| October 2026 | 17 |