
Early Access
Not really. It's slowing down. Last updated 3 months ago, with about one update every 4 months.
Last checked Oct 22, 2026
Dungeon Alchemist is mapmaking software for tabletop RPG's that enables you to make amazing, high-quality maps in seconds!
Jun 24, 2026 · Build
Public branch build 23890495
Latest build time Steam reports for the public branch.
Jun 10, 2026 · Patch note
Fun With Objects, Part 2: Development Update (opens in new tab)
Hi everyone! As we are nearing the finalization of Fun with Objects, Part 2 we wanted to give you a brief preview of some of the new features we are currently working on that will be in the next update. Asset Picker Tool The asset picker allows you to select any asset (object, floor, door, window, wall, …) in a map and highlight it in the appropriate menu.…
Mar 17, 2026 · Patch note
The "Fine Print" Patch is out NOW! (opens in new tab)
Over the last year, we collected a number of bug reports related to the new roof system that was not behaving correctly for complex roofs, as well as several other crashing bugs related to the new multi-level feature. Because of that, we decided to spend some time fixing these bugs while the rest of the team kept working at Fun With Objects Part 2 . And bec…
Oct 22, 2025 · Patch note
Surprise! the "Room for Improvement" Update is out NOW! (opens in new tab)
Hello again fellow cartomancers! Today, we have a surprise announcement for you all! While we toil away at the new features for the upcoming "Fun With Objects" Update, Part 2, we've also been working on improving the room generation in Dungeon Alchemist. Because this part was already finished, we decided to release it as an in-between update (no point in ke…
Jul 10, 2025 · Patch note
"Fun with Objects, Part 1" is out NOW! (opens in new tab)
Great news, everyone! It’s taken us forever, but we’re finally able to tell you the first part of the Fun with Objects Update is now live on Steam ! Why only the first part? The demand for multi-level maps and roofs has been enormous over the last years, and we wanted to give our users the possibility to use both. This meant that all assets in Dungeon Alche…
Dungeon Alchemist last shipped a public branch build 3 months ago (Jun 24, 2026).
It got about one update every 4 months over the last year and is sporadic (24/100). 2 of the last 12 months had at least one update day. Gaps between updates are uneven.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Dungeon Alchemist: 2 updates in the last 12 months, avg every 85 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |