
Early Access
Not really. Last updated 6 months ago, with about 1 update per month, and nothing new since.
Last checked Oct 22, 2026
Apr 3, 2026 · Patch note
Project Status Update (opens in new tab)
Hey everyone, We’re bringing some heavy news today. Die For the Lich is in a development hiatus... tl;dr Development of Die For The Lich has spun out into something much larger than we had originally accounted for. The time and money we've put into the game has been a strain financially, as well as personally. It feels like the 2 of us haven't had a non-dev…
Feb 16, 2026 · Patch note
v0.10.1 Hotfixes (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/45467526/278f9881ad776fb8178b77c940d0b402ef45ae64.png"] Another day another update for the game with some changes suggested by the community. v0.10.1 Changelog added Recording local logs for most in game actions. Contributors section in the credits. Negative Dice, Bedeviled Dice, Plated Dice the Black Chip trinket display a minu…
Feb 16, 2026 · Build
Public branch build 21954364
Latest build time Steam reports for the public branch.
Jan 30, 2026 · Patch note
New boss, enemies, items and a farewell to abyss dice... v0.10! (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/45467526/18f2c93378574bbeab78b5cac6976d32459cce57.png"] v0.10 is LIVE NOW! So what's new? New boss We have a new boss that will randomly spawn instead of Vetala in Act 2. Ifrit a powerful demonic creature inspired by Islamic culture often related to Djinns. New Djinn enemies will help him in his battle against you. As you may kn…
Jan 23, 2026 · Patch note
New Version OUT for Beta Testing! (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/45467526/42f2561e48f4d6773217ff793919d780b41dc478.png"] We're officially opening our Beta branch to the public! Why? We’ve been very busy building the game, and our current beta testers have been playing a huge role in shaping it by finding bugs, sharing feedback, and helping us improve each update before release. Still, develop…
Die For The Lich last posted a patch note 6 months ago (Apr 3, 2026: Project Status Update (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (29/100). 5 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Die For The Lich: 9 updates in the last 12 months, avg every 18 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2025-11-10 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 1 |
| January 2026 | 4 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |