
Early Access
Yes, last updated 6 days ago, with about 3 updates per month.
Last checked Oct 22, 2026
Build a self-sustaining industrial empire in the deep sea of an ocean-covered alien world. Explore procedurally generated waters, automate resource production, and turn alien life into renewable industrial output through advanced bio-cultivation systems.
The developer filed this on the Steam store page. It is not a guess by active.games.
AI was used for the opening images and cutscene animation.
Oct 16, 2026 · Patch note
October 15 Update (opens in new tab)
Hello everyone, We have released Version 1.2.6. This update mainly focuses on fixing and optimizing several known issues, along with additional general fixes and improvements. Update Notes Optimize the normal setting of save initialization flag; Optimize the bug where a single save file is too large to be read; Fix the sound playback bug of mining robot, oi…
Oct 15, 2026 · Build
Public branch build 25955988
Latest build time Steam reports for the public branch.
Oct 10, 2026 · Patch note
October 10 Update (opens in new tab)
Hello everyone, We have released Version 1.2.5. This update mainly focuses on fixing and optimizing several known issues, along with additional general fixes and improvements. Update Notes Optimized the recipes for the Tachyon Container, Tachyon Drone, and Tachyon Launcher; Optimized the recipes for the Negative Energy Container, Negative Energy Shell, and…
Sep 17, 2026 · Patch note
September 17 Update (opens in new tab)
Hello everyone, We have released Version 1.2.3. This update mainly focuses on fixing and optimizing several known issues, along with additional general fixes and improvements. Update Notes Optimized the recipes for the Small Portal Entrance and Portal Exit; Optimized the recipes for the Particle Accelerator Pipeline and Particle Collider; Continued optimizi…
Sep 11, 2026 · Patch note
September 10 Update (opens in new tab)
Hello everyone, We have released Version 1.2.2. This update mainly focuses on fixing and optimizing several known issues, along with additional general fixes and improvements. Update Notes Adjusted the recipes for buildings such as Solar Panels, Bio-Factories, and Docks; Optimized stuttering during drone launches; Adjusted energy recovery values while the c…
Deep Crafter last posted a patch note 6 days ago (Oct 16, 2026: October 15 Update (opens in new tab)).
It got about 3 updates per month over the last year and is very consistent (100/100). 5 of the last 5 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Deep Crafter: 30 updates in the last 12 months, avg every 5 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-06-04 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 9 |
| July 2026 | 11 |
| August 2026 | 5 |
| September 2026 | 3 |
| October 2026 | 2 |