
Early Access
Yes, last updated 8 days ago, with about 5 updates per month.
Last checked Oct 22, 2026
Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.
The newest build is on the experimental branch, more than 36 hours after the public branch. Steam's own Early Access notice looks at the public branch and can miss that beta activity.
Oct 13, 2026 · Patch note
Experimental branch update - hacking and engineering bay design pass (opens in new tab)
Hey, a new test build is out, with the Hacking and Engineering bay design pass, some new cards, a new Lancer starting equipment. Main Changes: Hacking has been simplified, security is no longer consumed by your own hacking cards, instead they are powered by other enemy states in some cases, making them synergize more with cards outside of the hacking equipm…
Oct 13, 2026 · Build
experimental branch build 25907792
Latest build time Steam reports for the experimental branch.
Oct 9, 2026 · Patch note
Patch #36 - Map Improvements, simpler Shred + Ignite, Pulse Laser changes (opens in new tab)
Hey everyone, a short update this week: an important save fix for demo players, a simpler Shred and Ignite rule, some map quality-of-life, and a round of Pulse Laser changes to broaden its synergies with other cards and weapons. Please note: this update includes a version increase, so any run in progress will be wiped. If you're partway through a run you ca…
Oct 9, 2026 · Build
Public branch build 25827951
Latest build time Steam reports for the public branch.
Oct 5, 2026 · Patch note
Breachway localization update + small balance changes (opens in new tab)
Updated localization, cleaned up some old outdated translations for existing concepts such as Shred Updated tips, some were deprecated Fixed scale of the run end and run won screen (they were scaled down, making text difficult to read) Updated run victory message Hotfix now costs 2 Energy (down from 3), Hotfix+ now gives 5/10 shield, up from 4/8 Hasty defen…
Breachway last posted a patch note 8 days ago (Oct 13, 2026: Experimental branch update - hacking and engineering bay design pass (opens in new tab)).
It got about 5 updates per month over the last year and is very consistent (88/100). 10 of the last 12 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Breachway: 54 updates in the last 12 months, avg every 6 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 6 |
| December 2025 | 3 |
| January 2026 | 3 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 2 |
| May 2026 | 7 |
| June 2026 | 1 |
| July 2026 | 10 |
| August 2026 | 7 |
| September 2026 | 10 |
| October 2026 | 5 |