
Early Access
Yes, it's still new to Early Access (launched Sep 4). Last updated 7 days ago, with 13 updates so far.
Last checked Oct 22, 2026
Cut through thousands of undead and survive until rescue. ZedFall: Outbreak is a co-op twin‑stick roguelike where levelling and evolving upgrade cards unleash chaotic builds. Fight to the chopper, hold the generator in Tower Defence, or Scavenge supplies. Play solo or with up to 7 of your friends.
The developer filed this on the Steam store page. It is not a guess by active.games.
Soundtracks created with AI.
Oct 14, 2026 · Patch note
Update Notes for 14th October 2026 (opens in new tab)
Bug Fixes Scavenge: Fixed the first person location markers to be accurate for that FoV. Scavenge: Try Again now rebuilds the structures blown up in the previous run. Scavenge: packs now spawn evenly around you, so the north of the map is no longer left empty, and new packs keep up when you travel a long way. Scavenge: Stopped some salvage from landing insi…
Oct 14, 2026 · Build
Public branch build 25942705
Latest build time Steam reports for the public branch.
Oct 3, 2026 · Patch note
Update Notes for 3rd October 2026 (opens in new tab)
Bug Fixes Salvage earned in Tower Defence now counts towards the "One Man's Trash" achievement, your progress will catch up to your full total the next time you launch the game. Tower Defence Player's Cyan colour has been replaced with White to avoid having 2 similar blue colours. Scavenge Mode The map has had some more visual upgrades. The ground has now b…
Oct 2, 2026 · Patch note
Update Notes for 2nd October 2026 (opens in new tab)
Bug Fixes Some of the Power-ups did not play the pick-up chime when they were collected. They will all now play a sound when picked up. Weapon drops do not have the chime. General Changes and Improvements A lot of the in-game models have been improved. More performance and network optimisations have been implemented. Improved animations for Base Camp fishin…
Sep 28, 2026 · Patch note
Update Notes for 28th September 2026 (opens in new tab)
Bug Fixes Ice Gun kills can no longer be stolen by other damage while an enemy is frozen, so they now count toward Ice Gun quests and achievements. Fixed the Mortar's Concussion in Tower Defence mode. A shell from a lower ranked Mortar no longer replaces a stronger Concussion already on an enemy. The strongest one now stays and the timer is refreshed. New W…
ZedFall: Outbreak last posted a patch note 7 days ago (Oct 14, 2026: Update Notes for 14th October 2026 (opens in new tab)).
It got about 1 update per month so far. ZedFall: Outbreak entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. ZedFall: Outbreak only launched in Early Access on Sep 4, and it was last updated 7 days ago, with 13 updates so far.
ZedFall: Outbreak: 13 updates in the last 12 months, avg every 3 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-09-04 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 10 |
| October 2026 | 3 |