
Early Access
No. Last updated 4 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Xecryst Remains is an Objective-Based Party-Based Third-Personal Action-RPG "Overworld Striders". Fight through randomized handcrafted stages with a freeform Action-RPG mechanic. Including Player-Like AI, classless customization, and upgradable tier-based equipment.
Jul 31, 2022 · Build
Public branch build 8463128
Latest build time Steam reports for the public branch.
Mar 30, 2022 · Patch note
0.96.10 - New Animation Blend, Exploration UI, and Crash Fixes (opens in new tab)
0.96.10 Finally an update after months of hiatus. Just to knock some rust off, so this patch is not really big. Didn't test much, so expect bugs and crashes. Important Older sessions save are not compatible due to changes in the save code. Major - Combat Animation Blending Improvement (For Player, NPC, and major Aetherel) - Added Attack Cooldown animation.…
Nov 25, 2021 · Patch note
0.96.02 - Alternate/Balance Wield Style, and crash fix (opens in new tab)
TD/DR: Added alternate wield style for shield and hybrid wield style, balanced some wield style, couple UI update, and some crash fix. Important This build is now set to the main branch and the old version (the Roguelite style) can be reverted by using the beta branch instead, in case you wanna see how far the game had gone. Old Session may crash when loadi…
Nov 25, 2021 · Build
0_94_2_before_major_rework branch build 3995556
Latest build time Steam reports for the 0_94_2_before_major_rework branch.
Nov 15, 2021 · Patch note
0.96.01 - Crash and Small hotfix (opens in new tab)
A small hotfix to include more bugs. Important Session save from 0.96.00 will have Enemy Power, Party Level, Camp Energy, and Wipe Recovery reset. Minor Block Ability no longer toggling off when using other ability. Incapacitate Dizzy Debuff now has a particle effect. Adjustment to Enemy Power, Party Level, Camp Energy, and Wipe Recovery code internally to…
Xecryst Remains last shipped a public branch build 4 years ago (Jul 31, 2022).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Xecryst Remains: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |