
Early Access
Yes, but updates are hit or miss. Last updated 33 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Pure action, infinite grind. An Action MMORPG decided by skill and farming — not your wallet. Build your loadout with a four-element card system, upgrade to +9, and battle through Co-op PvE or 8-player PvP. True Free-to-Play, No Pay-to-Win: nearly every Cash Shop item is farmable.
The developer filed this on the Steam store page. It is not a guess by active.games.
Survival Project
Sep 19, 2026 · Patch note
Bug Fixes — Final Boss Spawn, Battle Rewards, Magic FX & Death Movement (opens in new tab)
Thanks to everyone playing the Demo and reporting issues — this patch addresses four bugs that could throw off a run: Fixed Final Boss not spawning Battle rewards showing as the main character instead of the last controlled character Magic effects not canceling when switching to other screens Character continuing to move after death Try it / Report bugs Jum…
Sep 17, 2026 · Patch note
Demo Patch — Clearer Cursor, Hide UI & Combat Fixes (opens in new tab)
This Demo patch focuses on combat readability, UI convenience, and walk-while-attacking balance — plus important combat bug fixes. New Updated in-game cursor icon for better visibility, with cursor size adjustable in Settings Added a Hide UI button during gameplay Balance / Flow Walking while attacking/shooting now consumes BP equal to running Walking while…
Sep 13, 2026 · Patch note
New Keyboard & Mouse Controls, Combat Movement, Dash & Bug Fixes (opens in new tab)
This update focuses on control feel and combat fluidity — and you can try it now in the Demo! New / Improved New Controller — Keyboard & Mouse (mouse rotates · keyboard moves and performs actions) Action — move at reduced speed while attacking / shooting / casting magic Dash — dash in any direction Training — UI adjusted to match controller hotkeys [img src…
Sep 8, 2026 · Patch note
Bug Fixes — Tab Minimize, Keybindings, Starter Cards & Monster Wave (opens in new tab)
Thanks to everyone playing and reporting issues — this patch addresses four bugs many of you ran into: Fixed Reduced 3–5 second freezes after repeatedly minimizing the game tab Fixed an error when canceling a keybinding change in Settings Fixed Starter Cards not appearing on first login Fixed being unable to create Monster Wave mode rooms Still running into…
Sep 7, 2026 · Patch note
Patch Update — Systems & Bug Fixes (opens in new tab)
New Security system added Adjustments Reduced anti-bot wait time Settings — toggle Monster Target Line on/off Bug fixes Fixed double rewards after microtransactions Reduced magic projectile size so they no longer overlap the tile plane Fixed players not spawning in Duel after the match starts Fixed AP gauge not showing when switching to another character vi…
Weaposy last posted a patch note 33 days ago (Sep 19, 2026: Bug Fixes — Final Boss Spawn, Battle Rewards, Magic FX & Death Movement (opens in new tab)).
It got about 1 update per month over the last year and is rarely updated (12/100). 2 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Weaposy: 6 updates in the last 12 months, avg every 13 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 5 |
| October 2026 | 0 |