
Early Access
No. Last updated 21 months ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Jan 18, 2025 · Patch note
2025.1.18a - Playtest Update - Enemy Spawning Revamp, New Lightning Rod Ability (opens in new tab)
- Completely revamped how enemies spawn on missions for a more action-packed gameplay - New Mod + Ability! The "Lightning Rod" - Brand new Infested Airlocks, with creep hearts that must be destroyed to pass through. - The world blurs when the escape menu is open - Created a "Report Feedback" UI panel that submits feedback directly to the devs - Void Enemy I…
We Might Die last posted a patch note 21 months ago (Jan 18, 2025: 2025.1.18a - Playtest Update - Enemy Spawning Revamp, New Lightning Rod Ability (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
We Might Die: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |