
Early Access
Yes, but updates are hit or miss. Last updated 15 days ago, with about one update every 4 months.
Last checked Oct 22, 2026
VR Giants is a local/online co-op VR game in which one VR player and one screen player work together. The VR player controls a giant and must protect and support the tiny player who is controlled by the screen player. The tiny player can use the body of the giant as an extension of the level.
Oct 6, 2026 · Build
Public branch build 25735097
Latest build time Steam reports for the public branch.
Sep 17, 2026 · Patch note
Patch: Fixed Lava Stereoscopic Rendering on PC and Steam VR (opens in new tab)
Hey Folks, Oops, our last performance update didn't include rendering the lava shader on both eyes on PC with Steam VR - fixed it now. Cheers, Wolfgang [img src="{STEAM_CLAN_IMAGE}/35544271/12a141e90f3e69fd56fd103a7ca35105728513d1.gif"]
Sep 7, 2026 · Patch note
An update you won't notice (opens in new tab)
Hey folks, a tiny change this time that you probably won't even notice unless you do performance monitoring: the lava shader got a lot cheaper on the GPU. To be precise it costs the GPU about half as much time as before. That means higher framerates and soon even better resolutions will be possible especially on the standalone headsets of today and the ones…
Aug 21, 2026 · Build
internal branch build 24840381
Latest build time Steam reports for the internal branch.
Jul 29, 2026 · Patch note
The Big Update: Online Multiplayer, New on Quest, a Year of Improvements (opens in new tab)
The Big VR Giants Update: Online Multiplayer, a New Platform, and a Year of Improvements Folks, we owe you an update. It might have looked like VR Giants went quiet, or even that we'd abandoned it, but we never stopped. We kept it up to date all year, we just didn't post much about it. Sorry about that. From here on we'll keep you in the loop far more often…
VR Giants last shipped a public branch build 15 days ago (Oct 6, 2026).
It got about one update every 4 months over the last year and is irregular (40/100). 4 of the last 12 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
VR Giants: 3 updates in the last 12 months, avg every 25 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 2 |
| October 2026 | 0 |