
Early Access
Yes, it's still new to Early Access (launched Aug 3). Last updated 2 days ago, with 4 updates so far.
Last checked Oct 22, 2026
VR AIM is a VR-first aim training platform built for players who take VR shooters seriously. Unlike traditional or flat-screen-inspired aim trainers, VR AIM focuses on real techniques, real recoil, and real hardware setups. The skills you train actually transfer into gameplay.
The developer filed this on the Steam store page. It is not a guess by active.games.
AI assist us with idea generation for artwork + assets used in some artwork. We use AI code completion to help us with development of the game.
Oct 19, 2026 · Patch note
VR AIM V0.4.0 (opens in new tab)
Optimized onboarding to be more welcoming to new players. Move analytics to our own backend for better privacy
Oct 19, 2026 · Build
Public branch build 26042537
Latest build time Steam reports for the public branch.
Oct 11, 2026 · Patch note
Update V0.3.9 (opens in new tab)
- You can now interact with menus with the weapons. Before you had to let go and use your controllers - Offset calibration tutorial has been improved
Oct 7, 2026 · Patch note
Version 0.3.8 (opens in new tab)
- Added headshot jiggle scenario - New onboarding flow to force auto calibration
Aug 5, 2026 · Patch note
Update V0.3.6 (opens in new tab)
Update V0.3.6 This one is cool as hell! Auto offset calibration We have built a system that let's you hold up your hands like you would in your game of choice, and automatically builds the offsets for you! No more tinkering with one million sliders! More niceness: Play next suggestions improved Scrolling in settings menu fixed Discord panel added to the mai…
VR AIM last posted a patch note 2 days ago (Oct 19, 2026: VR AIM V0.4.0 (opens in new tab)).
It got about one update every 3 months so far. VR AIM entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. VR AIM only launched in Early Access on Aug 3, and it was last updated 2 days ago, with 4 updates so far.
VR AIM: 4 updates in the last 12 months, avg every 25 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-03 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 0 |
| October 2026 | 3 |