
Early Access
Yes, it's still new to Early Access (launched Aug 17). Last updated 9 days ago, with 6 updates so far.
Last checked Oct 22, 2026
Oct 12, 2026 · Patch note
0.1.5 Patch (opens in new tab)
[table equalcells="1" colwidth=",,"] Name patch_notes type Encounters that follow the Goblin King fight, aren’t properly spawning Opening the Chest after the Goblin miniboss should not set the game into a state where enemies don’t spawn on subsequent Encounters. ⚠️bug Option Menu Parity between different game Stats OptionMenu should work the same whether op…
Oct 12, 2026 · Build
Public branch build 25885068
Latest build time Steam reports for the public branch.
Sep 28, 2026 · Patch note
Cleaning up Feedback (opens in new tab)
[table equalcells="1" colwidth="184,402,"] [th colwidth="184"] Name [th colwidth="402"] patch_notes type [td colwidth="184"] Font solution for “letter overlap” at low font size. [td colwidth="402"] Re-imported fonts, to remove weird overlapping, uneven text. ⚠️bug, 🖱️ui [td colwidth="184"] Credits looping too early [td colwidth="402"] Added padding at the…
Sep 15, 2026 · Patch note
0.1.4 Difficulty Overhaul and Better Tuning (opens in new tab)
Thanks to everyone who has been playing so far, and who has provided feedback. Hopefully with this batch of changes, the “difficulty” problems with the game can be exacerbated so that I can focus on adding varied and fun new content. 1️⃣Major Updates Game Difficulty ramp adjustment Difficulty now follows a ramping system that more gradually increases throug…
Sep 8, 2026 · Patch note
Dungeon Hotfix + some other bugs. (opens in new tab)
Thanks for all the valuable feedback. Game breaking bug fix for the Dungeon not opening its doors after "clearing" a room. Fixed broken "bramble" Encounters with no spawns. Dash attack mastery now requires 150 dashes, instead of 100 dash attacks. Only the Rabbit could accomplish dash attacks, so it has been simplified. Dashing with any character should prog…
Void Regalia last posted a patch note 9 days ago (Oct 12, 2026: 0.1.5 Patch (opens in new tab)).
It got about 1 update per month so far. Void Regalia entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Void Regalia only launched in Early Access on Aug 17, and it was last updated 9 days ago, with 6 updates so far.
Void Regalia: 6 updates in the last 12 months, avg every 8 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-08-17 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 5 |
| October 2026 | 1 |