
Early Access
Yes, last updated 7 days ago, with about 2 updates per month.
Last checked Oct 22, 2026
Oct 14, 2026 · Patch note
Co-op Carrying, Physics & Combat Tweaks (opens in new tab)
Skål, Vikings! Two weeks ago, we introduced the first iteration of our physical carrying system. Today's patch rolls out the next step, bringing the core multiplayer mechanic online: co-op carrying. Right now, you can try this out on the test chest in the survival area, but in future patches, this is how you will haul heavy loot back from raids. Further dow…
Oct 14, 2026 · Build
Public branch build 25941473
Latest build time Steam reports for the public branch.
Sep 30, 2026 · Patch note
Preparing for the Hoard: Physical Carrying & Combat Tweaks (opens in new tab)
Skål, Vikings! The special mechanic we mentioned in our last update is taking shape. Today's patch introduces the first iteration of our physical carrying system. It’s a core feature for our upcoming raid activities - after all, what good is a raid if you can’t haul the heavy loot back to your ship? Right now, this update lets you test the physics of carryi…
Aug 31, 2026 · Patch note
Base Upgrades, Animal Combat Physics & Improvements (opens in new tab)
Skål, Vikings! The special physics-based feature for the upcoming raid activities, which we laid the groundwork for last month, is actively in development and will be introduced in next month's update. Today’s patch expands the new ragdoll mechanics to creature combat, improves the atmosphere, and brings a fresh batch of structures for your base. [img src="…
Aug 5, 2026 · Patch note
Hey everyone, We’ve just pushed a hotfix to address a few issues that popped up after our last update, plus a nice little improvement. Fixed an issue where dead animal ragdolls weren't working properly. Fixed a crash caused by switching weapons after getting up from a ragdoll. It might still trigger in extremely rare cases, but we will fully iron it out in…
VALHALL: Harbinger last posted a patch note 7 days ago (Oct 14, 2026: Co-op Carrying, Physics & Combat Tweaks (opens in new tab)).
It got about 2 updates per month over the last year and is consistent (69/100). 10 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days and updates steadily.
VALHALL: Harbinger: 20 updates in the last 12 months, avg every 17 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 4 |
| January 2026 | 2 |
| February 2026 | 1 |
| March 2026 | 1 |
| April 2026 | 3 |
| May 2026 | 0 |
| June 2026 | 3 |
| July 2026 | 2 |
| August 2026 | 2 |
| September 2026 | 1 |
| October 2026 | 1 |