
Early Access
Yes, but updates are hit or miss. Last updated 11 days ago, with about one update every 3 months.
Last checked Oct 22, 2026
Two players, one couch, one tower that talks back. Climb an endless roguelite tower in split-screen co-op or solo - your weapons fire themselves, so you fight with positioning. Evolve 20 weapons, rank up transformations that never cap, and face a Warden every fifth floor while the Tower mocks you.
The developer filed this on the Steam store page. It is not a guess by active.games.
Some of the visuals on our store page and some of the 2D illustrations in our game were created with the help of AI-powered tools.
Oct 11, 2026 · Patch note
Demo Update 0.9.6: Clearer at a Glance (opens in new tab)
"Oh. You found the one I hid. Fine. Take it." — The Tower A small update built from two playtests, mostly about one thing: seeing what just happened. ON SCREEN Notifications no longer cover your knight. Announcements are a small card in a corner of the screen (your half in co-op), and the game's cues sit under the top bar. A slimmer XP strip and a shorter H…
Oct 8, 2026 · Patch note
Demo Update 0.9.5: New Card Screens, Fair Warnings, Meaner Wardens (opens in new tab)
"CHAOS terms accepted. No refunds. I am going to enjoy this." — The Tower Everything since 0.9.4 in one update. The three big ones first: new card screens, a game that tells you the move the moment you need it, and Wardens that hit as hard as the difficulty you picked. NEW CARD SCREENS Level-up, the ult pick, the free reward and the market now use new stone…
Sep 29, 2026 · Patch note
Demo Update 0.9.4: The Tower Redecorated (opens in new tab)
"I redecorated. Leave the bodies where they fall. They're part of the look." — The Tower Everything since 0.9.1 in one update: a new look for the whole tower, a real door with a stair behind it, an opening cinematic, and a long list of control fixes. A NEW LOOK The tower has been relit from the first floor up. Light travels with you, and the edges of the ro…
Sep 25, 2026 · Patch note
Demo Update 0.9.1: The Tower Grew a Body (opens in new tab)
"You came back. Good. I was getting hungry." — The Tower The TOWERMOUTH demo has been rebuilt from the inside. Here is what changed. STACK THRESHOLDS Five effect cards now have a threshold. Collect five copies of the same effect and it changes shape: Lightning Rod, Fuse Fist, Blood Web, Thorn Garden or Echo. The more copies you hold, the more often that eff…
TOWERMOUTH last posted a patch note 11 days ago (Oct 11, 2026: Demo Update 0.9.6: Clearer at a Glance (opens in new tab)).
It got about one update every 3 months over the last year and is irregular (42/100). 2 of the last 12 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
TOWERMOUTH: 4 updates in the last 12 months, avg every 5 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 2 |
| October 2026 | 2 |