
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about 1 update per month.
Last checked Oct 22, 2026
Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!
The newest build is on the beta_test branch, more than 36 hours after the public branch. Steam's own Early Access notice looks at the public branch and can miss that beta activity.
Aug 19, 2026 · Build
beta_test branch build 24812896
Latest build time Steam reports for the beta_test branch.
Apr 15, 2026 · Build
Public branch build 22797020
Latest build time Steam reports for the public branch.
Mar 28, 2026 · Patch note
[UPDATE] VERSION 1.31.1 (opens in new tab)
{STEAM_CLAN_IMAGE}/42277900/95f6007ac91f72a56022d5819731860a2ab27350.png List of fixes / improvements: The RPG display for soldiers has been improved (unloaded if there are no shells). Fixed a bug that caused AI to fire small arms at armored vehicles. Fixed a critical error that caused planes to disappear when replaying a battle. Fixed a critical error that…
Mar 23, 2026 · Patch note
[HOTFIX] VERSION 1.30.1 (opens in new tab)
{STEAM_CLAN_IMAGE}/42277900/c2896f5b01011b616474fbd722515631254d5adf.png List of fixes / improvements: Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). Fixed critical errors in…
Mar 19, 2026 · Patch note
[GLOBAL UPDATE] VERSION 1.30.0 (opens in new tab)
{STEAM_CLAN_IMAGE}/42277900/5752f278d2582ba318a8f570696c641d3928eeec.png Global Changes: Full-fledged amphibious operations have been implemented. Water physics have been refined, new effects have been added, bullets and shells now correctly hit the water, a landing system for AI troops has been written (AI-controlled troops fire back and try to secure the…
Total Conflict: Resistance last shipped a build on the beta_test branch 2 months ago (Aug 19, 2026).
It got about 1 update per month over the last year and is sporadic (35/100). 7 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Total Conflict: Resistance: 9 updates in the last 12 months, avg every 16 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 3 |
| December 2025 | 1 |
| January 2026 | 1 |
| February 2026 | 1 |
| March 2026 | 3 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |