
Early Access
Not really. It's slowing down. Last updated 5 months ago, with about 1 update per month.
Last checked Oct 22, 2026
An auto-battler idle roguelike where your army fights on its own. Recruit 20+ unit types, collect items across 7 rarity tiers, forge Mythics, and push through endless waves of enemies. Runs in the corner of your screen - or dive in and command your forces.
May 7, 2026 · Build
Public branch build 23135702
Latest build time Steam reports for the public branch.
May 4, 2026 · Patch note
v0.1.5.7 Patch Notes (opens in new tab)
v0.1.5.7 Patch Notes New Feature: Card Packs Added a new Packs tab in the shop with four tiers: Low, Mid, High, and Special Opening a pack grants a temporary stat buff (Crit, Speed, Heal, Gold, DR) that lasts between 1-2 hours depending on tier Higher tier packs have a chance to spawn an elite unit that fights alongside your army Elite units from packs are…
May 2, 2026 · Patch note
Patch 0.1.5.2 Card-Hand UI Overhaul (opens in new tab)
Patch 0.1.5.2 Card-Hand UI Overhaul New UI: Card-Hand Navigation The old hamburger dropdown menu has been replaced with a brand-new card-hand system at the bottom of the screen. All your actions are now displayed as fanned cards -just like holding a hand of cards in a roguelike. 7 action cards fanned across the bottom: Upgrade, Shop, Forge, Chest, Slots, Ra…
May 2, 2026 · Patch note
Chest Overhaul & Slot Machine Boost (opens in new tab)
Chest Overhaul & Slot Machine Boost Chest System Rework Chests now stack up and display a red notification badge in the top right corner showing how many are waiting to be opened. Opening a chest launches a spinning wheel that cycles through items with smooth deceleration before landing on your prize. Colorful confetti bursts across the screen when the whee…
Apr 30, 2026 · Patch note
Patch 0.1.4.1 — Events & Resilience (opens in new tab)
Patch 0.4.0 - Events & Resilience Crash Recovery The game no longer closes when encountering errors. If Steam crashes, it gets disabled for the session and the game keeps running normally. Crash details are logged to tiny_idle_crash.log for debugging. Event System (Scaffolding) A new rainbow EVENT button appears on the right side of the screen when an event…
Tiny Idle last shipped a public branch build 5 months ago (May 7, 2026).
It got about 1 update per month over the last year and is sporadic (20/100). 2 of the last 7 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Tiny Idle: 8 updates in the last 12 months, avg every day. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-04-29 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 5 |
| May 2026 | 3 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |