
Early Access
No. Last updated 2 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
The Unfolding Engine: Paint a Game is a new paradigm of Metroidvania 2.5D game making software. That allows you to make the content of your game while you are playing it! The entire software is designed around allowing you to make and share worlds, share tools, and levels. All in real time.
Feb 6, 2024 · Build
Public branch build 13380126
Latest build time Steam reports for the public branch.
Dec 29, 2023 · Patch note
Mesh Animations thoughts on that and, Making a Doll (opens in new tab)
Meshes can now be animated Placed down meshes can be assigned an animation When moving from one cell to another if the player is stuck within a cell they will teleport to the outside of the static freeing them. Fixing a long time issue with unfolding lol Volume is now more accurate to what was saved NPC gun maker no longer crashes the game Cell explorer no…
Oct 27, 2023 · Patch note
Mesh Placer + New Inventory Style (opens in new tab)
Added in the Mesh bone creator which later on will be a skeletal animator. Going to be working on this full time, will be making a game I'll pitch to publishers later on. changed inventory to a different style, has cooldowns now based on the items weight Fixed Items not loading the dialogue that they use A ton of other minor things I cant remember lol
Jul 14, 2023 · Patch note
Unfolding Optimisation (opens in new tab)
Video has stuff that's upcoming Unfolding Engine: I've made it more optimized and intuitive. It's a pleasure to see how this enhancement affects the game. Performance Boost: A serious leap forward! The engine is way faster now, even up to 16 times more FPS in certain areas. This speed bump will definitely make a difference. Collision Checking: I've spent qu…
Feb 26, 2023 · Patch note
Weapon Maker, Custom Themes, Rulers and Flag Viewer Build (opens in new tab)
Hello, Barchboi here As always, the idea of Unfolding Engine is to find new ways of making it easier for the ordinary gamer to express the games they want to make no matter the skill level. Working out new ways to make that experience as accessible for everyone. {STEAM_CLAN_IMAGE}/33965452/32b748e038ea49f908ac44fdc1eb14842730db41.gif The new weapon maker is…
The Unfolding Engine: Paint a Game last shipped a public branch build 2 years ago (Feb 6, 2024).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
The Unfolding Engine: Paint a Game: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |