
Early Access
No. Last updated 14 months ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
A physics-based roguelike brawler where you play as a gorilla smashing your way through 100 men. Punch, throw, and ragdoll your enemies in chaotic, ever-changing game. Easy to pick up, wild to watch, and built to settle the internet’s dumbest debate.
Jul 30, 2025 · Patch note
Removed non networked grabbable objects from multiplayer scene
Jul 30, 2025 · Build
Public branch build 19420446
Latest build time Steam reports for the public branch.
Jul 30, 2025 · Patch note
🦍 MULTIPLAYER UPDATE IS NOW LIVE! 🦍 (opens in new tab)
Multiplayer (Alpha) has just been added. Excited to get feedback to keep improving each iteration!
Jul 21, 2025 · Patch note
Patch Notes: (opens in new tab)
Fixed potential game crash at higher player levels Set VSync default to off Increased crosshair size Added multiplayer networking support on backend Bug fixes
The Showdown: Gorilla vs 100 last posted a patch note 14 months ago (Jul 30, 2025: Bug fix (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
The Showdown: Gorilla vs 100: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |