
Early Access
Yes, but updates are hit or miss. Last updated 19 days ago, with about one update every 2 months.
Last checked Oct 22, 2026
A 2D multiplayer sandbox game revolving around industry, innovation, factions, combat and emergent gameplay. Design factories, customize tools and weapons, fight or trade with other players or get viciously murdered by an angry badger.
Oct 2, 2026 · Build
Public branch build 25670841
Latest build time Steam reports for the public branch.
May 10, 2026 · Patch note
Territory Control 2 - 0.1.74.0: Badger Pills (opens in new tab)
Hiya, TFlippy's been struggling a bit and has been dealing with burnout so he's been taking a break. This is this is the first chunk of a larger update that should come out soon-ish after this one, thank you all for your patience & activity. New Stuff Added Pills recipe Added world setting for configuring damage multipliers inside faction-claimed areas (e.g…
Apr 4, 2026 · Patch note
Update 0.1.73.0: Carbonized Badgers (opens in new tab)
New Stuff Added time-based map unlocking (e.g. server would start with 3 maps unlocked, with 1 new map unlocking every day irl) Added "ISO Handbook" GUI widget (basically Minecraft's NEI) Added Sliding Door (Sheetmetal) Added Heavy Door (Smirgrafit) Added Compacted Scrap Added Formic Acid Added Phlogiston explosions Added Basic & Motorized axles (for belt t…
Mar 21, 2026 · Patch note
Territory Control 0.1.72.0 : Military-Industrial Badgers (opens in new tab)
Recipes Added Earmuffs recipe Added Heavy Shield recipe Added Revolver Cannon recipe Added Rocket Launcher recipe Added extra Landmine crafting options Landmine mass-production Updated HC-13.2mm recipe Added MG-20.4mm recipe Added AC-33.6mm recipe Added KN-51.9mm recipe Added Rocket recipes Added C-Putty recipe Added Smirgrafit Scrap Cleaning recipe Added S…
Mar 10, 2026 · Patch note
Territory Control 0.1.71.1 : Tutorial Hornets (opens in new tab)
Newbies Added tutorial To access the tutorial, look for the menu in the top-right of the screen while in-game. [img src="{STEAM_CLAN_IMAGE}/30221126/f138d87949b0160121292ae1b40dd8de6bf2605f.png"] Crafting Rebalanced some work amounts Rebalanced couple of recipes Added slag shattering recipe Fixed error spam in blueprints with long descriptions NPCs Fixed as…
Territory Control 2 last shipped a public branch build 19 days ago (Oct 2, 2026).
It got about one update every 2 months over the last year and is sporadic (27/100). 4 of the last 9 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Territory Control 2: 5 updates in the last 12 months, avg every 16 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-02-23 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 3 |
| April 2026 | 1 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |