
Early Access
Yes, it's still new to Early Access (launched Sep 29). Last updated yesterday, with 7 updates so far.
Last checked Oct 22, 2026
A bullet-heaven game with a crafting twist. Shoot hails of bullets, missiles, lasers and whatever is at your disposal at your enemies and make tactical choices to overcome all obstacles. You are here to find and research the 'Life Plant', and you're not leaving without it!
Oct 20, 2026 · Patch note
Patch 0.6.1.3 - Sub-weapon stat scaling and enemy shields removed (opens in new tab)
Major Changes Sub-weapon stats no longer scale with player stat levels (power, vitality, agility). This scaling system caused some sub-weapons to become extremely large, have too many copies or become too fast. A new sub-weapon improvement system will be added in the near future. Different enemy formation waves (one-off waves where a bunch of enemies spawn…
Oct 20, 2026 · Build
Public branch build 26084099
Latest build time Steam reports for the public branch.
Oct 17, 2026 · Patch note
Kix: The Reminder Bot (opens in new tab)
Meet the new buddy: Kix! [img src="{STEAM_CLAN_IMAGE}/45540669/b8404ba3d4666bb0aec64c42658a3c1f32482a5b.png"] Kix is a permanent bot buddy that follows you in all your expeditions, alongside with your selected buddy. It can't do much to assist in combat or gathering resources, but definitely keeps you on track with the mission! Whenever you find yourself un…
Oct 12, 2026 · Patch note
Patch 0.6.1.1 - Bug fixes and improvements (opens in new tab)
Major changes Biome objects no longer respawn. This applies to all collectibles and harvestables. This was done to encourage exploration more, add value to finding new resources and also to keep a clear indication to where you have been or not before. Blossoms now have constant costs (no longer increase after each awakening), but the base cost of rare and e…
Oct 11, 2026 · Patch note
New Gear Core System! (opens in new tab)
Gear Cores [img src="{STEAM_CLAN_IMAGE}/45540669/a0fad239f0ccab31a4119332b8868edcd30f139a.png"] Add the new gear cores to your sub-weapons during the expedition to apply powerful effects! These cores can be crafted using most biome resources you find. You can access the new craft menu using a new button inside the upgrade pod. [img src="{STEAM_CLAN_IMAGE}/4…
Survivesmith last posted a patch note yesterday (Oct 20, 2026: Patch 0.6.1.3 - Sub-weapon stat scaling and enemy shields removed (opens in new tab)).
It got about 1 update per month so far. Survivesmith entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Survivesmith only launched in Early Access on Sep 29, and it was last updated yesterday, with 7 updates so far.
Survivesmith: 8 updates in the last 12 months, avg every 48 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-09-29 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 6 |