
Early Access
Not really. It's slowing down. Last updated 3 months ago, with about one update every 2 months.
Last checked Oct 22, 2026
Space. Ships. Resources. Trading. Production. Combat. Mine ore, haul cargo, and find profitable trade routes. Buy and capture ships, build your fleet, construct stations, and develop your production. Start with your first ship. Build your empire!
Jul 9, 2026 · Patch note
Patch fix 2026.1.3 (opens in new tab)
Hi, Pilots! We’ve got a new batch of fixes and improvements. Here’s what’s changed: Combat & Turrets Fixed an issue where turrets on large ships and stations were missing pirate targets. Your aim is now accurate again. Adjusted the activation range of station turrets. Stations will now engage targets at the expected distance, even after re-entering a sector…
Jul 9, 2026 · Build
Public branch build 24134225
Latest build time Steam reports for the public branch.
Jun 24, 2026 · Patch note
Patch Notes Weapons Reduced the rotation speed of stationary laser turrets. Reduced the attack range of W600 lasers. Economy Fixed an issue causing infinite production. Reworked the formula used to calculate module production and research times. Fixed an issue that prevented production projects from being started while construction was in progress on a stat…
Jun 16, 2026 · Patch note
Update 2026.1 (opens in new tab)
A new law enforcement system is coming to the galaxy. • Powerful station beam cannons have been introduced to combat criminals. They still require additional configuration after the update and will appear on stations later. • Station owners damaged by criminals in protected sectors now receive compensation. • Stations located in remote sectors are not prote…
Jan 5, 2026 · Patch note
Added a limit on the number of cells in station warehouses (in order to optimize the server) Added color difference between individual stations and corporate ones (white - individual, blue - corporate) The error of calculating the criminal status has been fixed Fixed engine issues on the OSF ship Fixed ships hovering in the gates and at death (usually this…
SPACERIFT: Arcanum System last posted a patch note 3 months ago (Jul 9, 2026: Patch fix 2026.1.3 (opens in new tab)).
It got about one update every 2 months over the last year and is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
SPACERIFT: Arcanum System: 5 updates in the last 12 months, avg every 48 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 1 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 2 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |