
Early Access
No. Last updated 16 months ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
The developer filed this on the Steam store page. It is not a guess by active.games.
A very few in-game assets (in game image and less than 5 icons) were ai-generated first and then reworked by a human to match with Seven Cities lore.
Jun 6, 2025 · Build
Public branch build 18765651
Latest build time Steam reports for the public branch.
Jun 6, 2025 · Patch note
Update 0.2.08 : Polish, Fixes and new sounds ! (opens in new tab)
🛠️ Seven Cities – Patch Notes v0.2.08 Another day, another wave of improvements — this one packed with performance boosts, new sounds, UI tweaks, and combat enhancements. Thanks for the continued support! ⚔️ Gameplay & Mechanics Whirlwind Added SFX for the skill Fixed incorrect raycast near player Shotgun Weapon Affection specialization now applies Hologra…
Jun 2, 2025 · Patch note
Major Update 2 : Localization & SoundFX (opens in new tab)
Today's update is a also a tiny one. V0.2.073 brings few changes, here's the content : - Grenade explosions sound - Flash grenade explosions sound - TPArpix skill sound - Update localization in French - Update localization in english - Fixed leaderboard display - Improved multi grenade specialization performance. Thanks again Outsiders for your constant fee…
May 31, 2025 · Patch note
Major Update 2 : Hotfix & performance (opens in new tab)
Tiny update for today in version V0.2.072 : Fixed Spawn Elite in arena, Remove the 5th PNJ on your main camp active by default before unlocking it on the story, Fixed BeastMaster boss in Nat Museum now starts correctly, Restore the right sound on precision strike skill, Fix life display on boss at first sight (no more 1500/ 1500), First round of optimisatio…
May 30, 2025 · Patch note
Major Update 2 : Hotfix story and difficulty ranks (opens in new tab)
A tiny patch following player feedbacks - Restore exit door on natural museum level during story - Fix difficulty rank calculation after story
Seven Cities last shipped a public branch build 16 months ago (Jun 6, 2025).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Seven Cities: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |