
Early Access
Yes, but updates are hit or miss. Last updated 39 days ago, with about one update every 3 months.
Last checked Oct 22, 2026
A 2D action/platforming adventure with a healthy dose of RPG elements set in the hostile world of Lor, a classic sword and sorcery setting. The slave-hungry Argeshii empire dominates the known world, old and false gods conspire; brutal combat is the only means of survival!
Sep 12, 2026 · Patch note
Savage Updated to ver. 2.679 (opens in new tab)
Hail, barbarians. It is time for a fresh update! This update for September 12th sees a several fixes and improvements, including eliminating some softlocking issues in certain rooms. Also included are some scenario/room, enemy, and puzzle rebalances. Crashes and Game Breaking Bugs Fixed a softlock issue in lower Ash Sentry where a floor switch/pressure plat…
Sep 12, 2026 · Build
Public branch build 25276964
Latest build time Steam reports for the public branch.
Jun 4, 2026 · Patch note
Savage Updated to 2.672 - Game Breaking Issues (opens in new tab)
Big thanks to those of you continuing to find bugs causing crashes, softlocks, etc. - stuff preventing progress (especially a nasty one where a room wasn't properly initialized, causing you to not progress through the game whatsoever in Highland Cliffs). Still hunting down some more elusive ones (like stackable objects crashing the game sometimes, like a pi…
Dec 29, 2025 · Patch note
Hotfix - Softlocked in Skills/Codex menu (opens in new tab)
Much to my chagrin, while testing on the Steam deck, I discovered a pretty nasty softlock -- if you MASTER a weapon (i.e. Pickaxe), then go into the menu > Codex > Skills tab, and select an entry, once the dialogue box plays, you are stuck in a loop and can't exit back to the menu (the dialogue box would constantly recreate itself when trying to close the d…
Dec 25, 2025 · Patch note
Merry Christmas! Savage Update (opens in new tab)
Merry Christmas! It's been quite some time. I'm very sorry for that. A combination of the Venezuelan stuff (everybody lived happily ever after), some ongoing health issues, and work overloaded me for quite a while there. I've been chipping away at things, but without a good solid update. I am hoping to get things into a more stable rotation with this game n…
SAVAGE: The Shard of Gosen last posted a patch note 39 days ago (Sep 12, 2026: Savage Updated to ver. 2.679 (opens in new tab)).
It got about one update every 3 months over the last year and is sporadic (24/100). 3 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
SAVAGE: The Shard of Gosen: 4 updates in the last 12 months, avg every 87 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 2 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |