
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about 1 update per month.
Last checked Oct 22, 2026
You are a TEC Engineer from Earth ordered to retrieve and return sensitive data from the TEC Mining Facility on Titan. On arrival, you discover that the facility has been invaded by beings from another realm. Contend with these abominations as you complete your mission and escape Titan.
Jul 25, 2026 · Patch note
Retchid - July Development Update (opens in new tab)
Hello everyone, Apologies for not updating each month for the last few months. I had a lot going in my personal life. It's all settled down now, and so it's business as usual. Don't worry I never stopped working. Solarsplace and myself have worked on a lot of things, ranging from code, to level design, to game balance, and new features. Code I've rolled up…
Feb 28, 2026 · Patch note
Retchid Development Update 28 (opens in new tab)
Hello everyone, A small update on what Solarsplace and I worked on this month. We'll have more specific details next month with some new and updated gameplay of updated levels in Episode 2. AI Solarsplace managed to get the bulk of the AI work done for all enemies! There are a few little kinks left work out in some of the enemies, but over all it's a great…
Feb 1, 2026 · Patch note
Retchid Development Update 27 (opens in new tab)
Hello everyone, Before we finished for a Christmas break last year I pushed out a patch that replaced most of the human animations with updated staggers, stuns, attacks, walks, deaths, etc you can read about the notes here if you missed it: https://steamcommunity.com/games/1419060/announcements/detail/538873641933211628 For January myself and Solarsplace wo…
Dec 23, 2025 · Patch note
Retchid EA Patch V0.85 (opens in new tab)
Hello all, This patch focuses on improving the enemy engagement experience with improved animations as the focal point and saving/loading bugs. Since the newer enemies have higher quality animations, it left a difference in quality between the Episode 1 enemies and the Ep2/3 enemies. A few bug fixes, and under the hood for me, a better skeleton/rig in Blend…
Dec 23, 2025 · Build
Public branch build 21297999
Latest build time Steam reports for the public branch.
Retchid last posted a patch note 2 months ago (Jul 25, 2026: Retchid - July Development Update (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (32/100). 4 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Retchid: 5 updates in the last 12 months, avg every 60 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 2 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |