
Early Access
Yes, but updates are hit or miss. Last updated 23 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Responding is an upcoming open-world Emergency Services simulator sandbox that offers a realistic and in-depth Police, Fire, and EMS experience that is set in a fictional version of New York State.
Sep 28, 2026 · Patch note
Responding Patch 0.855.2 (opens in new tab)
We’ve just pushed a small patch with a number of fixes and improvements, primarily focused on vehicle AI, callouts, and backup behavior. Vehicle AI Fixed AI vehicles continuing to simulate control when a player enters the driver seat. Fixed an issue where vehicle AI could become stuck indefinitely while following a target. Added orientation alignment when a…
Sep 28, 2026 · Build
Public branch build 25571886
Latest build time Steam reports for the public branch.
Sep 26, 2026 · Patch note
Responding - Vehicle AI Update 0.855 (opens in new tab)
Read the full patch notes further below to see all of the bug fixes, improvements, and new systems included in this update. This update is focused heavily on AI, vehicle behavior, traffic, and the underlying systems that make the world around you behave more naturally . We've made significant improvements to our vehicle AI, including a new C++ implementatio…
Aug 13, 2026 · Patch note
Responding — New Update & What's Coming Next (opens in new tab)
Read the full patch notes further below to see all of the bug fixes, improvements, and new features included in this update. First of all, thank you for bearing with us over the past few months since our last patch. A lot has been happening behind the scenes on Responding, and while not all of that work is immediately visible in this update, it is laying th…
Jun 22, 2026 · Patch note
Responding Roadmap and Dev Update June 2026 (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/44816402/6d140ed267e23cf8b458fd4bd0968d32aa160dbf.png"] Since the release of our Early Access on Steam earlier this year, we have been hard at work behind the scenes on an Engine upgrade to Unreal Engine 5.7.4 and decoupling the project files to allow for a streamlined process for our developers to work on their respective parts…
Responding last posted a patch note 23 days ago (Sep 28, 2026: Responding Patch 0.855.2 (opens in new tab)).
It got about 1 update per month over the last year and is irregular (48/100). 5 of the last 8 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Responding: 9 updates in the last 12 months, avg every 22 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-03-31 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 4 |
| May 2026 | 1 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 2 |
| October 2026 | 0 |