
Early Access
Not really. It's slowing down. Last updated 5 months ago, with about one update a year.
Last checked Oct 22, 2026
Imagine a virtual world where you can create or be anything you ever wanted. PoligonVR is a powerful community driven sandbox where we give you the necessary tools to turn your dreams into virtual reality.
Apr 27, 2026 · Build
Public branch build 22982389
Latest build time Steam reports for the public branch.
Feb 21, 2026 · Patch note
Introducing P# scripting for Avatars & Props (opens in new tab)
After almost a year of internal planning and development, we are excited to announce that P# 3 is now available but not only for worlds but for avatars and props too! P# 3 is our third generation (obviously) of our P# scripting system which is a complete rework of the entire front-end and some improvements to the back-end of the P# system. This rework has a…
Jul 30, 2024 · Patch note
PoligonVR Closed-Beta Phase 3 (opens in new tab)
Hello everyone! We have just opened up a new closed-beta phase where everyone who is interested can participate in early testing of PoligonVR. Since requests are handled through our website, you must create PoligonVR account before submitting a request. Request closed-beta access Make sure to join our Discord to connect further with the community! We are lo…
May 19, 2024 · Patch note
PoligonVR 2024.5.12 (opens in new tab)
UI Added a user volume slider to the user details menu. Rearranged the user in-world specific actions which allows for more space when we add buttons such as vote kick. Gave colored buttons a nicer design. Improved UI for world pre-download. Fixed user details reliability issues. Avatars The height of avatars are now synced over the networked. This fixes sc…
May 12, 2024 · Patch note
PoligonVR 2024.4.25 Build 162 (opens in new tab)
We are still experimenting with publishing updates here instead of our Discord. CCK Changed so mirrors can support cut-out mirrors (included as a CCK example for worlds). Added so Shadow Distance and some other shadow settings are serialized and uploaded with your world. Bug Fixes Fixed remote players rotation sometimes being laggy when joining a world. Fix…
PoligonVR last shipped a public branch build 5 months ago (Apr 27, 2026).
It got about one update a year over the last year and is rarely updated (10/100). 2 of the last 11 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
PoligonVR: 1 update in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2025-12-19 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |