
Early Access
No. Last updated 2 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Plinko Panic! is a roguelike 'board-builder' about using a set of pinballs and a pachinko board in order to delve through dungeons and defeat numerous enemies. Buy a new pinball at the end of each round and see just how far you can get!
Jan 16, 2024 · Patch note
From Setbacks to Progress: Plinko Panic! Update (opens in new tab)
Hello Everyone! I hope that you're all well and have had a lovely start to the new year. It's been a WHILE since my last update, and I wanted to bring you up to speed on the game's progress. General Update: At the beginning of last year, I had started a new job that has demanded a substantial amount of my time. Balancing this with game development has prove…
Nov 9, 2022 · Patch note
Plinko Panic! - Content Update #5 - Hotfix #1 (opens in new tab)
Fixes - Decayed Leaf shows the correct sprite. - Fixed the collisions on some of the pinballs. - Fixed issues where certain pinballs were never showing up in the shop. Changes - Acorn Pinball now reads "Gives $0 (+1 for every 25 health you current have) per peg hit." instead of every 20 health. Additions - Sound effects to certain parts of the game that wil…
Nov 9, 2022 · Build
Public branch build 9902457
Latest build time Steam reports for the public branch.
Oct 28, 2022 · Patch note
Plinko Panic - Content Update #5 (opens in new tab)
Hello! :D Been pretty busy these last few months that has led me to have let this update be delayed and delayed, but I'm glad to finally be getting it released! I'd love to hear thoughts, but to me, the game is really starting to feel more complete... More levels will come with time, but from here on I believe I'm going to be making polishing and balancing…
Aug 17, 2022 · Patch note
Plinko Panic - Content Update #4 - Enemy Update (opens in new tab)
I am excited to release what is easily the biggest game-changing update, and probably the most overdue one... Since the release of 'Plinko Panic!' it's been evident that more needs to be done with the enemies besides the 'Deal X damage in Y turns' (scaling up) like it initially had during the game jam version of the game all the way back in October of last…
Plinko Panic! last posted a patch note 2 years ago (Jan 16, 2024: From Setbacks to Progress: Plinko Panic! Update (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Plinko Panic!: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |